Visual Pinball Tables Area (1428)
| All downloads (3752) | EM tables (269) | Full Single Screen (FSS) (218) |
| Original tables (60) | Pysmod 5 Tables (9) | Test Table (1) |
| Visual Pinball 9 Tables (18) | VPX Tables (982) | VR VPX Tables (196) |
Showing 661-670 of 1428
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Bally Sharpshooter - 1961 - VPX
This is not a pinball machine... surprise! This is a vacuum launch shooting gallery. It is a remake of a 1961 Bally Sharpshooter. I made this table a long time ago and it was originally made for desktop users exclusively. Finding a good view for virtual cab users is pretty much impossible. However, I did make a rotated view (rotated 270) and also made a B2S for it. The thing is, you can't play it on a cab without a keyboard, mouse, or a usb gamepad with a thumb pad. Years ago, before VP was even open source, I made a COM interop program to communicate joystick and mouse input with VP via vbscript. Well I dug that COM interop source code back up and recompiled it in Visual Studio 2019. This plugin when installed will allow this game to use three different type of controls to move and shoot the gun. Best control is the mouse in my opinion, but it takes a little calibration in the beginning to move the gun to all four corners. The next control would be a gamepad with a 8 way thumb pad and whatever buttons you have set to be flippers in VP to shoot. Lastly you can use the number pad on a keyboard as a 8 way control and use whatever buttons you have set to be flippers on the keyboard. I'm copying the install instructions to the instructions section of this release, but it is also in a text file in the download zip file. I hope you bother to install this and I hope you enjoy it. -Rascal Read More -
Party Animal (Bally 1987)
This was a group effort between Matt @Mlager8 and myself to bring you Bally's Party Animal. This project may not have happened if not for Mlager8 stepping up and building a beautiful playfield from sketchy resources. When he volunteered to do this, the project had been stalled for months, but when he stepped in it took right off. Matt took multiple resources and made an amazing playfield for the base of the table. We were also very luck to get help from Brian Wright on pinside, soon to be here, with some great hi-res images of the plastics and back wall. Matt made up all of the plastics, frog primitives, multiple attempts at the ramp primitives to get it perfect and the tedious work on the jukebox. I think we redid the jukebox 3 times to get it actually working like the real one. Great job!!! Other contributors that we should all give thanks too: @32Assassin, for getting the build going with converting the VP9 table to VPX, for all of his additional script work and helping me along the way to understand how to manipulate this stuff, thank you. @Thalamus, for all of his Surround Sound Feedback implementation and other sound support which makes this table pop. Thanks for all the numerous testing requests and for all of the help you have given me in my VPX journey. @Cyberpez, for taking all of Matt's jukebox renders and coming up with a code to make this thing actually work right. The jukebox is the main item in table, thanks for bringing this all together for us. Last but not least, @Bord, for your support, knowledge and expertise along this build. For all of his help with getting the lights correct, adding shadows to make the lights pop and for following along as this table came together. Thank you for all of your help, sir. Gameplay: This table uses magnasave buttons to cycle the pig and out lights on the left and right. Click on the info tab in VPX for instructions on how to get into the service menu to change options like number of balls. *****Use the attached NVRAM for tilting purposes, place in nvram folder****** Check out: http://vpuniverse.com/forums/files/file/2353-party-animalbally-1987/ Thanks to Brian Wright for some great hi-res images of the translate which @Wildman took and updated his backglass. There was even an alternate Dad's Root Beer backglass, which I could only find one image of, that Wildman was able to recreate. Thanks Wildman for all of your wonderful B2s support. Read More -
Playfield-POV (VPX-Tables)
Here are my preferred settings for the POV of the VPX tables (More than 950 tables). -
VR Room Wizard of Oz
This is a mod to enjoy WoZ in a VR room. The actual table was not changed or modified. All credits for the table should go to the table author. This build is meant to be played with VPVR only Read the readme in the package for install instructions Read More -
Watchmen (Original 2019)
WARNING: This table contains mature content. This table is based on the 1986 graphic novel by Alan Moore and Dave Gibbons, published by DC Comics. Thanks to Scottyvic for his amazing contribution to the artwork. This table does not have a B2S backglass, but has an optional PinUp Player backglass available. RULES: RORSCHACH: Hit the left drop targets to light Rorschach modes. Hit the center saucer to start Rorschach modes. During Rorschach modes, hit orange lights. NITE OWL: Hit the left ramp to light and start Nite Owl modes. During Nite Owl modes, hit white lights. OZYMANDIAS: Hit the spinner to light and start Ozymandias modes. During Ozymandias modes, hit purple lights. SILK SPECTRE: Hit the right ramp to light and start Silk Spectre modes. During Silk Spectre modes, hit yellow lights. DR MANHATTAN: Hit the right saucer behind the right drop targets light and start Dr Manhattan modes. During Dr Manhattan modes, hit blue lights. WIZARD MODES: Complete modes for all characters to light wizard modes. OWLSHIP MULTIBALL: Hit loops lit with green lights to light lock. Hit ramps to lock balls. During multiball, hit green lights. SUGAR CUBES: Collect sugar cubes to light extra ball, light mystery, and light"X" at the inlanes. "X": Roll over the lit X inlane to multiply the value of your next shot. MYSTERY: Hit red arrows on the upper playfield to light a mystery award at the center saucer. DOUBLE SCORING: Hit turquoise targets on the upper playfield to light double scoring at the upper playfield hole. Read More -
Alle Neune (NSM 1969)
Here is my Alle Neune (NSM 1969) VPX Version I made a VP9 Version in the Past ... Thanks to hmueck for the first VPX Demo with the Pin Models Thanks to bord for the Final Works with Lights, Wires and more ... File includes VPX Version, Flyer, Wheel and a Photo from the real Machine. Start a Game with Insert Coin (5) Before Start, press LeftFlipper to Change Balls up to 19 ( 9 for real Machine ) Press and hold down, then release RightFlipper or Plunger to shoot out a Ball. Try to hit all the Pins for a nice Surprise :) Have Fun ! Read More -
Ten Stike Classic (Benchmark Games Inc. 2003)
Ten Strike Classic, Benchmark Games, 2003, two players. This is a reissue and copy of the 1957 Williams Ten Strike. This new 10 Strike uses identical cabinet and art as the original, but has solidstate guts and LED style score displays (instead of score reels). Has two bells (one and ten points) for sound. Scores like regulation bowling, or with a flip of a switch, scores like the original 1957 Williams Ten Strike. Made in Korea specifically for Benchmark, and available only in the five foot length (unlike the original 1957 Williams Ten Strike, which came in both five and seven foot lengths). No rom needed. Included is the B2S backglass and wheel logo. Read More -
The Flintstones
Recreation of the Williams classic from 1994, "The Flintstones". By the development team of g5k, 3rdaxis, DJRobX and Dark. Developed using 10.6, install the final release of 10.6 to play. If you have not installed 10.6 final you will get script errors. Do not disable playfield reflections inserts will not display correctly. You must have dynamic playfield reflections enabled in video options or inserts display incorrectly. Script options are available, mainly to help performance. Magna save to cycle through LUTs, if you want to set a new default LUT use the script option. Includes Surround Sound Feedback (SSF). ZIP includes DMD colorisation files (courtesy of Slippifishi and Wob). ZIP includes Backglass files, original and cartoon version Thanks for some stuff from the vp9 version, DOF code etc (thanks to JPSalas and those who helped make that original one). Special thanks to Dark who provided the Bronto, Dictabird and cleaned up the 3D scans of building toys. To SlyDog for reference of his real machine and putting up with 3rdaxis. To Dave C for his support. Other thanks to the colorisation team Slippifishi and Wob and those in the community who supported this development and help make it possible. Final big thanks to the VPX and VPM development teams. What a great fun game... hope you all enjoy - PROVIDED STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE. Read More -
MISFITS MOD
ITS ALIVE!! yet another firepower mod, well at least we have plenty of choices! BIG THANK YOU TO SIGGI for allowing this mod of his mod! Also to darthmarino for creating the original version. ok , so the MISFITS (GLEN DANZIG ERA) are a punk band from the late 70s early 80s, they are what you get when you mix punk with old horror movies ! perfect for halloween. this is my first time doing anything other then consuming other peoples work lol, so it may seem sloppy( I am a newb after all) but I really wanted a MISFITS table, and I really wanted to give back to the community as well. I hope someone else enjoys this version, I know "punk rock" tables are a minority (check out BAD BRAINS vp9 if you like punk) but maybe this will inspire someone else to create what they are looking for! hope you enjoy my version. Read More -
DIMMU BORGIR (Mod by Zedixair 2019)
It’s time… I can now share my modest work on a table. And since I have to start with something not too complicated, it's a Mod of the Iron Maiden table (the band), which was itself a Firepower mod. So of course, all the credit goes to all the previous authors and people who worked on these tables, and who accept mods. Thank you all. Special thanks to Mussinger, who helped me debugging a few things and who has been a man of good advices. Everything started from the following sentence: "if you want to play at a table, do not wait for someone to create it for you, but do it yourself". Although I knew absolutely nothing about doing this, I said “OK, let’s go”, and here is the result: the DIMMU BORGIR table. DIMMU BORGIR is a Norwegian metal band that exists for more than 25 years, and their style is often described as Symphonic Black Metal, because they use a lot of choirs, keyboards, and symphonic or philharmonic orchestras. The name of the band comes from a volcanic region of Iceland, Dimmuborgir (in one word), which means "dark castles", because of the ghostly forms of volcanic formations that evoke ruins. As it’s a european band, please note that the pronounciations used in the table are at the european way (for instance, “U” is pronounced “uh”, not “you”). Of course, it’s an "extreme" imagery, and this music is not very "mainstream", so I am aware that my work will not please many people, but I really hope there will have at least one person that will appreciate this table as much as me. I had a lot of fun doing it, working on visuals in Photoshop, recording voices and effects, selecting songs from different albums, changing lights and colors… It's a lot of work, but it's very interesting. In short, be indulgent with my first try ! In the dowloadable file, you’ll find the table, the backglass (with animated lights), the rom, the music folder, and an image wheel. Now my favorite band has got a VPX table… Read More
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