Visual Pinball Tables Area (1428)
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Showing 761-770 of 1428
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ManOwaR Pinball
This is a mod of JP's wonderful Alien Poker, so he made this table, i only made the mod. All plastics and the playfield are new and all sounds of course. I used the french ROM (alpok_f6) in this table so we don't have problems with our original Alien Poker. (This table scores higher as AP) In destop mode is a shadow on the left side of the playfield, to fix this you'll have to increase the Halo Height in GI light21 to around 100 or higher. Do as you like. I don't liked the look in FS so i set it on 54. Maybe there is a better fix for this problem but i'm no VP professional. As always i have no clue what i'm doing. I changed the playfield layout a little, there is now a loop to shoot from the upper right flipper and a two flipper setting on the bottom. Enjoy, keep on playin' pinball and always remember: Other bands play, MANOWAR kills! Read More -
Rack-A-Ball (Gottlieb 1962)
"Let's make it a 6-pack of releases weekend" - sorry Randr :) Rack-A-Ball by Gottlieb - 1962 Yet another pool themed table. 1 or A will load balls to the shooter lane when a game is in progress. Read More -
Hot Hand (Stern 1979)
Thanks to all those who either contributed or tested to make it as authentic as possible. Thanks to Bord, Borgdog and GTXJoe for all of the scripting and technical mods and advice. Thanks to Thalamus for all of his audio improvements and testing. Thanks to 32Assassin for all of his artwork and primitive additions. Thanks to JAK54 over at VPForums for his scans of the plastics. Thanks to Arngrim for his DOF updates. And lastly, thanks to Destruk for his original VP9 table from which the inspiration came from. Please let me know if I forgot anyone. oh and there is a rumor a new back glass is being made Enjoy! Read More -
Bumper Pool (Gottlieb 1969)
Bumper Pool by Gottlieb - 1969 Another pool themed table. This is the Italian add-a-ball version of Mini pool. Notice the lack of the word "flipper" on the apron and flippers themselves. All because the laws didn't allow that to be on a pinball machine. Those laws also made Gottlieb change the way they showed WOWs on the backglass - notice the 5 balls lined up in the pool table ball return area? Yup, those are the "hidden" WOW lights. All of this to get around the laws so folks could play pinball. This is one with a turret shooter for the WOWs - another method for dealing with Italian laws regarding pinball. This addressed laws against extra balls - by having the table shoot it out, it did not violate the laws since the player wasn't launching it. ZIP included Backglass and wheel. Read More -
Mini Pool (Gottlieb 1969)
Mini Pool by Gottlieb - 1969 Another pool themed table. This is the USA add-a-ball version ZIP includes backglass and wheel Read More -
Target Pool (Gottlieb 1969)
Target Pool by Gottlieb - 1969 Another single player pool themed table. This is the replay version. ZIP includes backglass and wheel. Read More -
Hurricane (Williams 1991)
"Hurry, hurry, hurry, step right this way!!!" Check out the script options at the top of the script. Toggle thru GI and flipper color modes with the left and right MagnaSave buttons. But remember this is just a preview. To switch permanently to a specific color mode you have to do these changes in the script options. Special thanks to OldSkoolGamer, ICPjuggla, JimmyFingers, Koadic: For creating a very cool VP9 build from where I borrowed some table elements and pieces of codes (especially the math code for the Juggler and the Ferris wheels) OldSkoolGamer: For providing me all the artwork he designed for the VP9 build. Thx so much bro! Cosmic80: For some help reworking the playfield and some plastics Wrd1972: For bringing me back to VP and a lot ideas and stuff from his Dr. Dude build (the Dr. was my starting point for this build) Flupper: For flasher domes template and his awesome Whitewater table, from where I borrowed stuff and ideas (like flipper bats and much more). And especially for his ramp tutorial, his mail support and help during my first steps in Blender ClarkKent: For physics and aligning help. And some good advice and hint how accurate a VP author has to be ;-) Dark, nFozzy and Knorr: For locknuts, bolts and screws 32assassin: For the Juggler Box from his Hurricane WIP build Sliderpoint: For ideas and resources from his Cyclone build Dark: For the Williams apron template Dark: For the gates primitives template Ninuzzu: For the ball shadow code DJRobX and RothbauerW: For some code in my script like the SSF routines The one and only JPSalas: For all you are doing for the VP world. For the lamp code. And I'm sure I have some more code and/or ideas from you in my build ;-) JimmyFingers: For some sound routines Kiwi: For helping me adjusting some of the VP objects tttttwii, Westworld and Thalamus: For beta testing and some good hints VPX development team: For always lifting VP to the next level All I have forgotten. Please send me a PM if you think I should add you to the 'Thx' section here. My fault! Hope you guys enjoy it. Have a lot fun with "Hurricane". Easter eggs in the table ? Sometimes when you enter the lit Hurricane ramp, you can see a picture of a cow accompanied with a moo, you can also get a picture of a huge eye. Sometimes the unlit Ferris Wheel will get you an inchworm or four ducks. Sometimes, about every 30th game or so, when you hit the "Mystery" shot to start the spinning wheel, the voice that normally says "Thrills, Chills, Magic, Prizes" will instead be a weird voice (sounds like Qbert) that says "Bubble, Bubble, Toil and Trouble". If it happens the first time on a particular game, then it will make the saying again the next two or three times you hit the Mystery wheel. Then it will go back to the normal voice and normal phrase. Read More -
Space Orbit (Gottlieb 1972)
Space Orbit by Gottlieb - 1972 The Italian Add-A-Ball version of Mini Cycle/Polo with different artwork and no midfield return lane. Includes novelty/5-Ball mode where WOWs score 50k instead of an extra ball. Includes wheel and backglass Read More -
Tiger (Gottlieb 1975)
Gottlieb's Tiger (1975) This is the Italian add-a-ball version of Orbit/Outer Space with very different artwork. Coding/build by me Artwork by GNance Includes directB2S & wheel Read More -
Wipe Out (Premier 1993) [Visual Pinball X]
Updates done by Kiwi. All credit goes to him. He actually asked me to upload this update a while ago and I didn't get around to it, so my apologies. This table incorporates slingshots made from flippers that Kiwi was working on. It results in more realistic ballistics, if you will. Check it out, and thanks Kiwi for all your great work, the Devs for all of their work, and the community that supports all of this! Table built in VP1.05 Long ago, this table started out as only a playfield redraw, but then became a WIP. I got it along to a fairly playable point, with the help of Ninuzzi to get the ski lift coding. Dark also provided an excellent 3d model of the slalom and ramp models. However, I never quite completed it. Then Kiwi graciously offered to take it on. He fit it into his busy schedule and rehauled the whole table with graphical, scripting, physics, changes, etc, and added the "Kiwi" touch and as you could guess, it looks and plays amazing! Very much thanks and credit goes to him! As well as the following people who worked with me and/or Kiwi: Akiles50000, supplier of photographic material and testers Ninuzzu, the base of the WIP is from Ninuzzu, ski lift coding Dark, 3d plastic slalom model JPSalas, coding and testers Drybonz, for some changes to the table Gtxjoe, image inserts and domes Zany, primitive flippers JimmyFingers, sound routines Arngrim, DOF DJRobX, sound playback functions code Rothbauerw, sound playback functions code Thalamus, for adding and testing the sound playback functions code (SSF) Flupper1, for the tutorial on how to make textures ramps The VP and VPinMame Development Team. Note: the ROM is not available here, do a search on the internet Read More
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