Visual Pinball Tables Area » VPX Tables (982)
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World Cup Soccer (Bally 1994)
******************************************************* BALLY/MIDWAY WORLD CUP SOCCER 1994 ******************************************************* Design by: John Popadiuk, Larry DeMar Art by: Kevin O'Connor Dots/Animation by: Scott Slomiany, Eugene Geer Mechanics by: Jack Skalon Music by: Vince Pontarelli Sound by: Vince Pontarelli Software by: Larry DeMar, Matt Coriale Voice-over artist Tim Kitzrow (announcer) ******************************************************* ******************************************************* recreated for Visual Pinball by Knorr and Clark Kent ******************************************************* ******************************************************* plastics redraw by Mahu Instruction Card by John & Madelynne Pursglove Special Thanks to: Mike Holly from holly-games.at JPSalas, Flupper, Blindpeser, Arngrim Toxie, Fuzzel and the VPX Dev Team Read More -
SupermanTAS
This is my 3rd original table and a secret project. I took what I learned from the first table and really added more items. Superman TAS is one of my favorite cartoons growing up, so I tried to capture as much as possible to bring back the nostalgia (media was tough to find for this one, so i cheated some). Many thanks to John Memeo for testing and pushing me through 6 months of design and coding. I don't have a coding background, so between self teaching and Scott Wickberg's help with the Framework and answering questions, I was able to power through. I hope you enjoy. The surprises and don't forget that Superman and Supergirl can save you in the outer lanes. Looking forward to pushing myself further Read More -
BatmanTAS
This is my 2nd original table. I took what I learned from the first table and really added more items. Batman TAS is one of my favorite cartoons growing up, so I tried to capture as much as possible to bring back the nostalgia. Many thanks to John Memeo for testing and pushing me through 6 months of design and coding. I don't have a coding background, so between self teaching and Scott Wickberg's help with the Framework and answering questions, I was able to power through. I hope you enjoy. The surprises and don't forget that Batman and Robin can save you in the outer lanes. Looking forward to pushing myself further Read More -
Kim Wilde (Original) (2020) (2021) (SuperEd)
This is my very first ever created table. After playing some original tables, I decided that I want (like) to make a table of my own. So, I searched for a theme, and it didn’t take a long to dedicate a table to one of my favorite 80’s artist……. Kim Wilde After building Pink Floyd and SpaceRamp I decided that this table needed some upgrades, implementing the things learned with the other tables. So here it is. My (re)donation to the VPX community. Playfield design : Ed Vink (SuperEd) 3d models (except speakers) : Ed Vink (Just playing with Blender) Rules & programming code : Ed Vink Voices : Speech Synth using Natural Voices and Ableton Thanx to all programmers for some "must have" routines :-) Table supports: Players : 4 Multiball,Special Modes,DOF Support,High Scores, SSF and more Have fun playing. Regards Ed P.S. DON'T FORGET TO DOWNLOAD THE MUSIC SOUND TRACKS. SEE INSTALLATION TOPIC Read More -
Big Deal (1963) VPX
This is the VPX port of my VP921 table. The backglass picture is from Wildman. -
Harry Potter & the Goblet of Fire
PLEASE READ THE INSTALLATION TAB. If you don't and you contact me about something in there you owe me a hamburger. Rules I shall be posting the rules here - https://archbee.io/public/DamaQCogLW1ISUGp1JeOr Still a work in progress Thanks (in no order other than wife always first) My Wife : 1. dealing with me, 2. All the voice over work for all callouts Tarcisio : artwork help & initial blenders of the ramps David Paiva : Unlimited hours of work and advances in Pinup, Also creation of the MiniGame! Rik : So very many hours testing and bug checking Terry Red : Dof & MXleds Rob Ross : So so many questions answered. Fuzzel & VPX team : 1. great platform 2. updates to fix the lighting sequences. MBPC team : for most of the amazing mech sounds in the table Flupper : All the beautiful domes JP Salas : much of what orbital framework is built on are bit and pieces of awesome made by JP Nick Collins : Work with OSB Did Crabtree : sculpting the goblet and hogwarts tower Matt Lager : Back wall modeling Eric Meunier : for his awesome outlanes & launch ramp design which I homaged. Jason Rosenstiel : for all the help in making this table available at all I'm sure i missed some and I'm sorry, I've been working on this for over a year now and well things get lost. But to all who helped in ym journey - you are amazing, magical people. No Support From Me per the usual i offer no support, but please post support questions and bug to the support thread for help. Still to Come wizard mode & misc fixes Important things to know before playing the Harry Potter table: table does not use UltraDMD Pinup Player is REQUIRED and is used for all video / text / dmd / music / callouts, etc PUPDMD is used to give options for 4:1 LCD DMD, Real DMD, and 16:9 FullDMD SSF support added (needs @Thalamus @DJRobx @RustyCardores to give it a look over in case I messed up something, or it needs more work for SSF) full DOF and MX Leds added by me (TerryRed), but it’s still not 100% done options for DMD and more are in the table script. You MUST check them and be sure they are correct for your setup (you may not want pupdmd enabled, etc) if not using a PUPDMD or Topper, be sure those options are DISABLED in the pup-pack and the table script! The latest version of Pinup Player is needed for the table. Pinup Player install and setup: http://www.nailbuster.com/wikipinup/doku.php?id=install_guide …then install newest update of Pinup Player: http://www.nailbuster.com/wikipinup/doku.php?id=release_notes While installing / updating Pinup Player… you MUST have your anti-virus disabled and you also must put in exceptions for the entire PinupSystem folder! You also must be sure that the zip files are UNBLOCKED before you unzip them! If you don’t do this then some PuP files WILL get taken from Defender or your anti-virus program, or be blocked by Windows! MAKE SURE YOU DO THIS! Real DMD users read this post for setup: https://vpinball.com/forums/topic/harry-potter-the-goblet-of-fire/page/3/#post-162377 Single Screen / Desktop users read this post: https://vpinball.com/forums/topic/pup-packs-on-top-how-to-use-pup-packs-with-vpx-fp-fx3-and-more-on-a-single-screen-desktop-view/#post-162375 Cabinet users with DOF need to update their DOF Config Tool config files so they can enjoy my new DOF and MX Led updates to the table. http://configtool.vpuniverse.com/login.php Read More -
(Big Betty's) Truck Stop
Big Betty’s Truck Stop is a pinball machine from 1988 and manufactured by Bally Manufacturing Co. This was the first game following the merger of Williams and Bally/Midway. Lots of ramps, slingshots, lights, and a cool trucker theme make this table really fun to play! I would like to send a very special thanks to the following: - sindbad : For being able to use his VP9 table resources as a great starting point. - JPSalas : Improved table physics thanks to JPs "Arcade Physics 3.0" materials, script changes, and techniques. - flupper, nFozzy, and others : Flipper physics, flasher lighting, etc. - BrandonLaw : Playfield and plastics cleanup and enhancement of Sindbad’s resources - bigus1 : Beta testing and lighting tweeks - VPX development team: As always, thanks for your work in keeping VP alive and well - To anyone I may have forgotten, please let me know and I'll add you. Note: There’s some confusion that this table was or wasn’t released a few years ago for VPX. I cannot find anywhere that it was officially put out so I made my own for VPX. Read More -
High Roller Casino (Stern 2001)
By DJRobX & Dids666 Plastics renderings and dynamic drop shadow technique by Bord Special thanks to: Stern for creating this fun table. Go put some quarters in a real machine soon! Knorr for his Stern Apron prim. Destruk, TAB, bmiki75 for the previous versions of this table that were used as a reference for this one VPX and VPinmame dev teams NFozzy, Rothbauerw for their excellent physics tutorial and fading lights classes. Ninuzzu, JPSalas and others who have contributed script and other bits that make this work! Nailbuster for his autoQA script G5k, Nailbuster, TerryRed, Flupper, Freezy and all of the other inspirational contributors that keep this hobby interesting RandR, Dazz, and Noah Fentz for hosting our community About this Table Straight up, the resources we had weren't great. There's no pretty 4k playfield scan, no crisp plastic scans. Photoshop and upscalers can only take it so far. If better resources become available we will update the table! Known issues: 1) The ROM complains a lot about "possibly broken" switches. The switches that the diagnostic report identifies are very random. 2) The game may hang onto a ball at the pop entrance under the roulette wheel. I've caught this a couple times and confirmed that VPinMame thinks Switch 32 is active but the test menu shows it is not. So this must be either a bug in the game code or a bug in the emulation, probably the latter. Once the game does a ball hunt it will let go of it, so it's not a showstopper. 3) The roulette wheel is fairly complex for VPX. In multiball, if it dumps 3+ balls onto it at once, some of that dogpiling activity may slow down some systems. MaxBallsRoulette will delay autoplunges to try to mitigate this. This table is for personal use only, and should not be included with a commercial product. This table will be free to mod without permission after Septeember 1,2020. Before then, please reach out to DJRobX or Dids666 before distributing mods of this table. About physics and POVs: Everyone has a different opinions on these. Did wanted something that plays a bit slower like Whodunnit so that is the physics profile we went with. Most of the table is actually set according to the NFozzy/Rothbauerw guidelines, so you can import the physics set from NFozzy's T2 and it will play faster, if you prefer that. The POV was chosen to maximize the view of the roulette wheel and the ball that appears underneath it. Feel free to experiment and share .POV files amongst yourselves if you come up with something you like better. Read More -
Mustang (Stern 2014)LE Siggis Mod
This is a mod of Dozers Mustang table, he made this table, i only did the mod. First, thank you Dozer for giving the permission to release. As always i made a new playfield and new plastics. I changed the physics and did some other stuff to make the table more playable. (I hope) I think there is still a bug in the droptagets, the last hited will not stand up and so you can't complet the drops a second time. I don't know how to fix it, but if someone know it i will fix it in a new version. Enjoy and keep on playin' pinball Siggi 1.1 Fixed droptargets. Thank you very much, Loserman. Read More -
Strange Science (Bally 1986)
Strange Science is a pinball machine from 1986 and manufactured by Bally Manufacturing Co. This is a great table with crazy sounds, bright lights, and a five ball multiball mode! This started out as a solo project but thankfully it turned into a joint effort to also include invaluable talents of BrandonLaw and bord. We're very happy with how it turned out and hope you all enjoy it! Big thank you to the following people for making this happen: destruk : For being able to freely use the original table design from VP V9 BrandonLaw : Invaluable contributor of table resources, improvements, and beta testing bord : Creator of those awesome primitives (because i can only use Blender to build ramps!) jturner : LOTS of tear down / reference pics i found in Flickr nFozzy, flupper, ninuzzu - newer VPX subroutines and techniques bigus1 : Playtesting and improvements Anyone I may have forgotten. Please let me know and I'll add yo Read More
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