Visual Pinball Tables Area » VPX Tables (982)
Showing 371-380 of 982
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Kickoff (Williams 1967)
Williams' Kickoff (1967) One player add-a-ball version of Touchdown. Mechanical backbox (football moves up the field). Source images thanks to Jon Osborne Artwork redrawn by GNance VPX 10.5 Read More -
Touchdown (Williams 1967)
Williams' Touchdown (1967) One player replay game. Mechanical backbox (football moves up the field). Source images thanks to Jon Osborne Artwork redrawn by GNance VPX 10.5 Read More -
Bally Hoo (Bally 1969) rev 1.00
Original table in VP8 is done by Leon Spalding. Script, plastics and playfield is done by Leon Spalding. Rebuild and improved script is done by -=Kees=- Read More -
Surf Side (Gottlieb 1967)
Gottlieb's Surf Side (1967) 2 Players Artwork by GNance Built on VPX 10.5 Read More -
Memory Lane (Stern 1978)
This started as a mod of Scotty VH's Memory Lane and turned into a complete rebuild. Special thanks to @scottt for doing the initial build of this table. I didn't get to see what the redraw started from but it was done very well but just needed some adjustment. I took the whole image and shifted it up to allow the space for the ball to drain at the bottom. I adjusted the colors in the table to the correct shade and rebuilt the whole area around the top kickout hole. Replaced the apron and all gates with new primitives. Thanks to @Randr for helping me get the rollover buttons in the center to look properly when lit. We replaced them with primitives and adjusted the lights so it looks like they are lit up instead of a light sitting on top. Thanks to @Thalamus for building a PF primitive for both kickout holes, for redoing the physics on the table and for going over the script and sounds for his SSF. Plastics were redone and thanks to @32Assassin for use of his back plastic from Sting Ray. Scotty VH's wheel image: https://vpinball.com/VPBdownloads/memory-lane-stern-1978-wheel-image/ Read More -
Star Wars DE Graphics Mod
This is a graphics mod of the fantastic Star Wars Data East Table. Thanks to DJRobX for allowing me to do this. Some will like it, some won't. It unclutters the table so you can better see what you're doing. I was encouraged to contribute no matter how big or small, so here it is. Hope you enjoy. Read More -
Ice Cold Beer (Taito 1983)
I asked Michel if he had plans to release this table in VPX; he told me he was very busy and did not plan to rebuild any of his VP9 tables in VPX. if you like to learn how to build a table I suggest you start with his tables they are very well built the only thing you need to do is add all the features that have been added to VPX. Big thank you to him and to Aldiode, Zany and Gtxjoe for their contributions for this table. I'm sure I'm not the first to try to build this in VPX, if you import the VP9 table into VPX and try to play it, the ball bounces around the metal guide making the table unplayable. I thought the code for the ball had to be rebuilt. as it turned out the code was un modified thanks to the primitive PF. THIS TABLE NEEDS TO BE PLAYED WITH VP 10.6 or higher!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! like the VP9 table the dB2s is enabled by a text file in your VP folder Visual Pinball\User\LMEMTables.txt (I'm assuming everyone has the dB2s ; if you don't download the VP9 table to get it). The dB2s is just a static image. If you are using a Front-end you might be better of running a video (make one) or the static image. I like to updated the code to use the VPX controller.vbs file but thats not something I know how to do or plan to learn. If anyone likes to update the code feel free to do so. Read More -
Zeke's Peak (Taito 1984)
I asked Michel if he had plans to release this table in VPX; he told me he was very busy and did not plan to rebuild any of his VP9 tables in VPX. if you like to learn how to build a table I suggest you start with his tables they are very well built the only thing you need to do is add all the features that have been added to VPX. Big thank you to him and to Aldiode, Zany and Gtxjoe for their contributions for this table. I'm sure I'm not the first to try to build this in VPX, if you import the VP9 table into VPX and try to play it, the ball bounces around the metal guide making the table unplayable. I thought the code for the ball had to be rebuilt. as it turned out the code was un modified thanks to the primitive PF. THIS TABLE NEEDS TO BE PLAYED WITH VP 10.6 or higher!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! like the VP9 table the dB2s is enabled by a text file in your VP folder Visual Pinball\User\LMEMTables.txt (I'm assuming everyone has the dB2s ; if you don't download the VP9 table to get it). The dB2s is just a static image. If you are using a Front-end you might be better of running a video (make one) or the static image. I like to updated the code to use the VPX controller.vbs file but thats not something I know how to do or plan to learn. If anyone likes to update the code feel free to do so. Read More -
Atlantis (Bally 1989)
"Discover The Wealth Of Atlantis" ‘Atlantis’ is a Bally pin from 1989. One of the Bally 6803 game system, developed from Bally with extreme cost consciousness in mind. It was the last game distributed to Germany via Bally Wulff. Very special thanks to Schreibi34: For the playfield mesh, playfield insert templates and TWO awesome sub models and for being always helpful. You're an awesome guy. 32assassin: For original red bumper caps, sub model, flipper bats, desktop score display and for sure some more from his WIP build. And for being a very cool guy who is always helping and supporting with a WIP build or other resources. OldSkoolGamer: For providing me all the wonderful artwork he designed for the VP9 build. Thank you so much. Cosmic80: For reworking nearly all the inserts of the playfield. Thx, bro! Special thanks to OldSkoolGamer, ICPjuggla, Herweh (:-): For creating a very cool VP9 build from where I borrowed a few table elements DCrosby: For one of the three sub models Bord: For the ramp lift stuff and for being such a great guy who is always helping when help is needed Rosve: For the drain plug from his 'Skyrocket' table Batch: For the new backglass image of the desktop view Vogliadicane: For the blue and transparent bumper caps from his 'Fathom' mods. They do match perfectly into the 'Atlantis' theme Flupper: Once again for his plastic and wire ramp tutorial and for the flasher domes Ninuzzu: For his flipper shadows Dark: For the gates primitives template Dark and nFozzy: For locknuts and screws DJRobX, RothbauerW and maybe some other ones: For some code in my script like the SSF routines Thalamus: For beta testing, some good hints and a missing sound ;-) VPX development team: For always lifting VP to the next level All I have forgotten. Please send me a PM if you think I should add you to the 'Thx' section here. My fault! Have fun with three included submarine models. Two of them were created by Schreibi34, the first one with 100% render result but a bit blurry from the side or the back, the second one with about 80% render result, crisp from all sides. The third model was provided by 32assassin and created by DCrosby. Check out the other script options at the top of the script. There are options for GI, flipper, bumper and wire ramp color modes, a more or less jumping ball, playfield shadow depth and more. Toggle thru the sub models and flipper color modes with the left and right MagnaSave buttons. Notice that this is just a preview. To switch permanently to a sub model or a specific color mode you have to do these changes in the script options. Read More -
The Leprechaun King
Full Ruleset WIKI can be found here - https://orbitalpin.com/docs/the-leprechaun-king/ See it in Action (Hard Mode - Gold Frame) https://youtu.be/ZRrJQOuYmIk Story You're on the search for the Leprechauns gold. To get it you've got to power up the rainbow machine to find his castle, collect a key and then ransack that gold! With the help of the local tavern you can ransack the castle for even more! Can you make it to find The Leprechaun King?! Credits Table Story, Design, Development: ScottyWic Art: Victoria Fernandez Voices & Callouts: Danny Tieger 3d Modeling: Sofia Silva Castle 3d Modeling: Did Crabtree DOF & MXLED: Frank Heming Playtesting: Orbital Creators Club Project Details I coded this up closing in on a year ago for a project but that project fell through. The team I worked with decided to allow it to come to the public, So here we are. FAQS Game too easy? Switch on Hard mode in the script. Good luck. pinup required DOF to come Yes please stream it Orbital Global high score board to come. SO get those scores ready. Read More
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