Visual Pinball Tables Area » VPX Tables (982)
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Deadly Weapon by Gottlieb (1990)
After almost 8 months it's finally done! A very special thanks goes out to Herweh!! Withou him this table wouldn't be half as good!! Thanks my friend! Don't miss Herwehs "Additional GI" switchable in the script! More GI-OFF for those who enjoy it! I hope you guys have fun while playing! Credits: - Herweh for scripting everything on this table, including kickers, animations, airball, additional GI and SSF sounds. He also fixed stuff like the trough and the tilt script! Without him this table wouldn't be half as good!!! One of the best and a great guy!! This is also your table!! Thanks!!! - 32assassin and BodyDump for bringing this Table to VPX. I used their table as a base. - Kiwi and Destruk for a great hint when 'Tilt' didn't want to work the way it should - RothbauerW for some code of his manuel trough in 'No Good Gofers' - Bord and BorgDog for images, testing and all kinds of help! - BorgDog for moving spinner rod - Flupper - cycles insert material - Thalamus for playtesting and screenshots - Ninuzzu - BallShadow - Whoever made the flipper shadow - Last, and definetly not least the VPX devs!! Thanks guys! Read More -
Jungle Life (Gottlieb 1972)
Italian clone of Jungle King Artwork by GNance Backglass & wheel included in the ZIP Built using VPX 10.5 since I don't do betas Read More -
Jungle King (Gottlieb 1973)
Add-a-ball version of Jungle/Wild Life Artwork by GNance Backglass & wheel included in the ZIP Built using VPX 10.5 since I don't do betas Read More -
Psychedelic (Gottlieb 1970)
Add a ball version of Groovy/Crescendo made for export to Italy - there was not an add-a-ball version made for the USA Artwork by GNance Backglass & wheel included in the ZIP Built using VPX 10.5 since I don't do betas Read More -
Royal Pair (Gottlieb 1974)
Gottlieb's Royal Pair Add a ball version of Top Card made for export to Italy - there was not an add-a-ball version made for the USA There are 2 versions included in this ZIP - 1 with 2 pop bumpers and the other with 3. Both were prevalent based on the information I could find. I think the 2 bumper version makes the game a little easier to get high scores because of the top center stationary target being a clear shot. Artwork by GNance Backglass & wheels included in the ZIP Built using VPX 10.5 since I don't do betas Read More -
World Series (Gottlieb 1972)
Gottlieb's World Series This is the add-a-ball version of Grand Slam Artwork by GNance Backglass & wheel included in the ZIP Built using VPX 10.5 since I don't do betas Read More -
Grand Slam (Gottlieb 1972)
Gottlieb's Grand Slam - yet another baseball table for y'all Images by GNance Backglass & wheel included in the ZIP Built using VPX 10.5 since I don't do betas Read More -
Fun-Fest (Williams 1973) v1.2
There's no end to the fun at this Fun-Fest. If you thought swinging with two was fun, then imagine getting groovy in a festival of fun with four players with this great table from Williams! Table, DirectB2S backglass and front end media are included in the package. Support for desktop mode is in this initial release. Read More -
Time Line (Gottlieb 1980)
scantily clad amazon warrior women playing nuclear tic-tac-toe with a laser wielding time traveling robot evidently made sense to someone for a pinball machine theme in 1980, because here it is. basically hit target banks and rollovers to place X's on the tic-tac-toe board, for each X you place the computer places an O. plunge to the mini playfield in the upper left, clear 7 drop targets there to get the center X, you have 10 or so seconds to do so once you hit one before the flippers die. you can return to the shooter lane through the small gap to the loop at the top then any of the drops you hit on the main playfield prior to that point count towards the 7. the 2 digit display on the backglass is your bonus count. most of the info on what to hit to get what square is printed on the playfield. scratch built from a scan of the playfield and plastics and new db2s from a photo. thanks to @bord, @scottacus, and @Thalamus for play testing, extra thanks to bord for instructing me on blender shadow making (I almost understand what I'm doing now), and extra thanks to thalamus for the included nvram that sets the replay levels and options as well as the landscape POV file, table comes setup for playfield in portrait orientation which is how I have my cabs setup. Read More -
Bally Game Show, The (Bally 1990)
if the right middle plastic looks weird to you, you are not alone but that clear end is their on the original table https://www.ipdb.org/showpic.pl?id=985&picno=31223&zoom=1 I ncluded an extra image texture without the clear part go to layer 4 select the primitive and change it. Back Wall LEDs the backwall LEDs are turned on by a generic 3 digit matrix and only turn off when the GI lights turn off. the pattern will more then likely not match the real machine. I have no idea how the real machine works. They are not mapped to a rom ID given that PINMAME does not generate any other Light IDs then what its on the service manual. Read More
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