Visual Pinball Tables Area » VPX Tables (982)
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Masters of the Universe(FP Conversion)
This is a conversion of the Heman Masters of the Universe DOFLinx - Cabinet Edition(terryred mod) version So all credit goes to Rom! for the very unique FP build. Thanks Rom HUGE thanks to TerryRed for his DOF additions and his attention to the original FP table DETAILS that i would have missed without him. Thanks to Thalamus for adding SSF. Used Flupper's dome technic and all his resources from example table. there is a few bugs I AM SURE so releasing as a Beta and hopes people will find bugs, Help fix them or even work out the high score and multiplayer scripting that's already in table but i haven't tried getting it working yet. I also struggle with lighting so its not perfect but is working. Read More -
Haunted House (Gottlieb 1982)
Back not long after I finished up Black HOle. Someone in a random thread mentioned someone should do Haunted House. Hauntfreaks "nominated cyberpez" I said sure but only if resources were available. Not long after that bodydump dumped his playfied redraws, plastic scans and ton of gathered images of the table. Now I was stuck.... so I got to work. I had a working table fairly quick but doing what I do best I stalled out and moved onto something else. Arconovum messaged me and asked if he could take a look at where I was with it. He added his FSS and tons of other visual stuff. At this ping it was really looking great but not done, so I put out a beta and let it sit again. That was a year ago... Fast forward to about 6 months ago as tmnt was wrapping up. I decided to dig back into this hard and finish it up. With lots of new tricks up my sleeves it came together pretty quick. Another bonus was getting to play a real one not to long ago. Lots of last minute tweaks and reworks to add in details from the real table. I think/hope everyone will agree the wait was worth it. As always check the top of the script, lots of options. Also table works with 6 and 7 digit ROM. So, big thanks to!! Bodydump - for providing his playfield redraws and plastic scans Wrd1972 - Countless back and forths. Physics, lots of physics, helping get the table rebuilt and sized right, testing and feedback. rothbauerw - putting up with Wrd and me. For also being a code wizard, and making the impossible seem simple. Arconovum - For adding his FSS, tons of little details here and there. In general getting me excited to work on this again. Bord for his awesome new Gottleib flippers (I did the small upper one myself, it turned out to good to not use) Dark - I'm sure there are some Dark nuts and bolts in here somewhere. DJRobX: SSF code and thanks to RustyCardores for showing me the way, you can't go back!! Ball drop tweaks by Roth and me. Last but not least the developers and other table authors. This community is nothing without everyone doing their part!!!!!! Happy Halloween.... Enjoy!!! -cp Read More -
Mr Bubble
Mr Bubble requires Visual Pinball 10.5 -
Clue (2018 Original PuP Edition)
This is my first VPX table. There was an agreement between me and my wife... I get to build a cab, and in return i had to build her an original table based on her all time favorite movie. Of course it was "Clue". We both grew up with it, and it has also become a cult classic. Of course now, since Hollywood has run out of original ideas, they are planning to remake this movie with the Deadpool director, and star Ryan Reynolds. So i figured that it needed to be done before that happened and i got asked by some teenager that has never seen the original why i based the table on the "old movie" LOL Anyway, go easy on me. It's my first table. I had JP, and many other "heavy hitters" in my corner helping me out, but I'm sure there are a few unorthodox ways of doing things that someone will wonder about, but hey, I like it, My wife likes it... promise fulfilled... And i hope you all like it too. Real life stuff has come up for me, and there is a very real possibility that I will not be around for a while (maybe shorter with good behavior..wink) to help with any support topics, so i hope you can figure it out. There has been a TON of testing and tweaking to try to make it work correctly the first time. That being said, I hope that everyone will find it enjoyable, and make any personal adjustments as needed, but would appreciate no public modifications. There are numerous options at the top of the script. Thanks: JP Salas Nailbuster Arngrim Flupper ScottyWic RoccoDiMarco Thalamus Xenonph Read More -
Rack Em Up (Gottlieb 1983)
Thanks to : Inkochnito for your Dipswitchs TAB, LuvThatApex and Destruk, for your version VP8 dboyrecords for your conversion and rotation in VP9 Also thanks to all those who got involved in one way or another (wildman in backglass, STAT in media pack, and if I forget someone I apologize) Thanks To Bord for his beautiful primitive flippers, implement them in this table. The table was recreated from scratch, the playfield try to make it as similar as possible to the original, there are few good photos out there, so i did what i could, hope the final result will please you, the door at the top where it comes out the ball to the field of play is not the model that should be, but as i'm not good with 3D modeling is what i could achieve, if someone is encouraged to recreate it and send to me, would replace it immediately, try to recreate the physics as best i could using the three videos find on Youtube. Read More -
Paul Bunyan (Gottlieb 1968)
Update of my Paul Bunyan table that was an update of a Leon Spalding vp8 table. playfield updated to be more legible while keeping old worn look, mostly by adding text enhancements lots of new primitives and stuff new flipper primitives by @bord new light/plastics/shadows by @bord new directb2s from nicer image high score sticky note added ball and flipper shadows added, options to turn off near top of script DOF option near top of script to turn on a bell instead of second chime if you have one Options menu for replay levels, coin/free play, 3/5 ball. Hold the left flipper during Game Over to activate. POV files included for portrait and landscape, table comes set in portrait FS settings for my cab. Read More -
Criterium 75 (Recel 1975) full set
Criterium 75 (Recel 1975) full set (backglass, vpx table, media pack) I started all from backglass when i found a big high resolution picture Made a big work for remove all lights reflex here and there, most of all in the crowd of spectators in the background, and for light position and fonts Backglass works with Exegeta's Criterium 77 (Taito 1977) VPX table, that is a 1 player table It could be shared that way, but after all there are little differences from 77 and 75 playfield so i made a mod of the original table. This version is for FS view, because i moved out of screen counters and changes graphics of bumpers, target, spinner and apron. Made some color correction and lights position too. The table is still for 1 player only. Thanks to Exegeta for his permission Stat for 4 player version and BG suggestion Loserman for help with script HSM for Desktop mod Read More -
Motörhead (England)
Why a Motörhead table ? Because it's the best rock 'n' roll band in the world ! The artwork of this table is based on the albums "Overkill", "Bomber" and "Ace of Spades", with Lemmy Kilmister (1945 - 2015), Fast Eddie Clarke (1951 - 2018) and Philthy Animal Taylor (1954 - 2015) I also added four B2S Backglasses to the download As you can change the color of flashers and GI lights, I did four files, a GREEN, a BLACK & WHITE, a BLUE and a RED As I used table Blackout (Williams) to make this one, you need to use the ROM "blkou_l1" You can find the rules with the table file, and also in Table / Table Info Special thanks to: 32assassin for his permission to use his table "Blackout" as a starting point, and his help for the script when I started to work on this table Flupper1 for his flashers template and his help, he raised this table standards to a much higher level ! Here is what he did: - Flasher domes with prerendered additional flashing effect on the playfield - flashers in the shooter lane with a dimmed looping light effect when the ball is waiting in the shooterlane - script option to change the color of all flashers and GI lights - shadow layer on the playfield - FS Settings Thalamus for his help, advice, and his 7.1 sound Xenonph for his help and advice (b2s, rom sounds... ) Wizball for telling me how to make a new song start when the one before is finished and the ball didn't yet went to drain R_DuB, for his permission to use his b2s backglass "Blackout" as a starting point Herweh & B2S Team Production for their B2S Backglass Server and B2S Backglass Designer And thanks also to many others like Kiwi, Fuzzel... for their availability and help (sure I forgot some of you !) And, of course, enormous thanks to VPX and VPinMAME developers ! Sript options: If you want to change the color of all flashers and GI lights, it's from line 5 to line 9 in the script (just uncomment the line with the color you like, but you can also add your own ones) If you want to change sounds volumes, it's from lines 25 to 36 in the script . (WARNING ! Bumpers value never more than 1, it could make your speakers worse) You also can change Right Slingshot volume (line 797) & Left Slingshot volume (line 815), default value is 5 For Desktop users, the default backdrop is GREEN, but in "Table / Image Manager" you'll find a BLACK & WHITE, a BLUE, and a RED ones Hope Motörhead and Rock 'N' Roll fans will like this table, and perhaps those who didn't know this band and don't listen to this kind of music too ! Lemmy said, "We are Motörhead and we play Rock 'N' Roll" So, let there be Sound... Lights... Drums... Guitar... Bass Guitar... Let there be MOTÖRHEAD... Read More -
Gold Ball (Bally 1983)
Thanks to: Flying Dutchman for your UVP animated backglass. Destruk for its VP9 table, from which I took all the data of the lights, which I could not get anywhere else. to dboyrecords for his table rotated to FS and his directb2s, from which he took the image to recreate mine. Hmueck for his playfield image that I used as base. (here the link) https://www.vpforums.org/index.php?app=downloads&showfile=10965 The table was recreated taking the image of Hmueck, mentioned above, recreate all the playfield based on that image, trying to finish it as close as possible to the original, the same with the plastics, with images obtained from the internet, which improve graphically, try to give the most similar physics to what I could see in the videos i found on Youtube. This table has as a difference, that when completing the lights of GOLDBALL, when losing the ball, the next one will be a golden ball and the value of the points are tripled during that ball. Well I hope you like it, it was done trying to take care of the details, within my humble possibilities. Read More -
Air Aces (Bally 1975)
Air Aces is a really fun drop target shooting gallery pinball by Bally from 1975. A while back Updon contacted me about building out a Bally Air Aces redraw that he was working on. Scottacus was on board for scripting/rules and the project took off from there. There is an options menu for replay/EB, ball shadow, coin/free play, 3/5 ball, etc. if you hold the left flipper during Game Over. B2S included. Updon: redraw Scottacus: script, menu, rules Bord: table & graphics, backglass Read More
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