Visual Pinball Tables Area » VPX Tables (982)
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Skateball (Bally 1980) 1.0.4 mod
Skateball (Bally 1980) 1.0.4 detail mod extra time was spent on this because of the subject matter – this is a detail mod of JP’s table, so he gets the credit… – lights, shadows, material, color gradient and some textures – primitive cutouts Read More -
Ripley's Believe It or Not (Stern 2004) v1.0.3 mod
Ripley's Believe It or Not (Stern 2004) v1.0.3 mod - this is a detail mod of JP's table, so he gets the credit... - lights, shadows, material, color gradient and some textures Read More -
T.K.O. (Gottlieb 1979)
T.K.O. is the last wedgehead produced by Gottlieb. This is an update/rebuild of my old version, although I still don't have good resources for the playfield or plastics, so this is a 1.5K Less-Then-Ultimate edition. Hold down left flipper key for options menu. (idea from loserman76 and gnance)directb2s includedFS settings for my cab which has playfield in portrait mode, many of you will need to adjust.DOF via arngrim DOF factory Thanks to hauntfreaks and sliderpoint for graphics support, and itchigo and pbecker1946 for helping with game logic. Read More -
Algar (Williams 1980)
This project started with that I wanted to try to make a table. I saw a request for resources from Kalavera for Algar and contacted him asking if he had received any and the status on his project. I decided then to just start and see where it would end. Some revisions later Kalavera had some updates to the playfield and then I decided that I should at least make a finished table for everyone to enjoy. So, files started flying over the internet between Norway and Argentina. We are both novices and it shows. You will notice that some elements isn't aligned 100% with the playfield. The reason is that I refuse to make the table from the old playfield pictures and instead use the blueprints from the manual. How exact these are is a good question. After releasing this I have greater admiration for the work you 'real' authors do. Algar is the big brother of Gorgar. I feel that the table itself hasn't been given the love that it deserves. We've provided a db2s and some wheel images to make it easier for you guys. But, you should know that Wildman has made a great db2s and there might be better wheels available too. Special thanks goes to previous authors of this tables : Practicedummy, UncleWilly, LuvThatApex and Kristian. Desktop background I stole from Batch. I'm sure he doesn't mind. Various other parts by Flupper, GtxJoe, Bord, Dark and possible someone I've forgotten. Sorry if that is the case. I even managed to make my own prims, Thank you Fren for the Youtube video. This table is released, open for everyone to improve without asking for permissions from me or Kalavera. We would however appreciate if we got mentioned, but it is not a requirement. Thank you Kalavera ! Read More -
Galaxy (Stern 1980)
Another great by Harry Williams: Stern's 1980 Galaxy. Allegedly the first pinball with controlled GI, this is the first VP version of Galaxy that calls the GI correctly. I built a new B2S just to maximize this effect. Big thanks to @RC10Worlds for playfield/plastic scans and play testing. Thanks to @randr for helping find the GI solenoid. Thanks to @arconovum for the backglass image. Read More -
Mariner (Bally 1971)
Mariner is a four player undersea themed table from Bally that was released in 1971. It features a zig-zag lane for triggering various bonus features, a side bonus scoring lane and some center and side drain inducing mushroom bumpers that are locatged just above the flippers. The zip file includes the B2s backglass and Wheel image as well as the table. All of the artwork was hand drawn in inkscape. Bord did a awesome job with making Blender primitives and lighting masks for the table that really bring it to life. Thanks also to kds70 for his testing of the table. Read More -
Sea Ray (Bally 1971)
Sea Ray is an underwater themed two player Bally table from the early 70's. It features a zig-zag lane for triggering various bonuses, a side bonus scoring lane and some center and side drain inducing mushrooms that sit just above the flippers. This zip file includes the VP 10.5 table, a B2S backglass and a wheel image for your frontend. All the artwork for the table, plastics and backglass were hand-drawn by me in Inkscape. Bord did a great job in creating primitives as well as lighting masks in Blender. Thanks also to kds70 for beta testing the table. Enjoy! Scottacus Read More -
Centaur (Bally 1981)
Here is my take on Centaur, one of my favorite Ballys from this era. Script adapted from an unreleased version by Borgdog, Hauntfreaks, Drybonz. Base script by 32assassin. Play testing and apron scan by The Loafer. Thanks, guys! Read More -
Black Rose (Bally 1992)
Black Rose VPX - Many thanks to all that provided resources, especially JayFoxRox for the scans he had available and to GTXjoe for providing a base table script to work with. Special thanks to Hauntfreaks for GI lighting, lighting touch ups, and his excellent work on the playfield cannon/lighting. - New Major Thanks to Dozer for adding his fantastic work! Hauntfreaks and Dozer helped get this table where it needed to be. This table is my first attempt at creating a table that isn't some form of conversion, so thank you to Flupper for the tutorial on ramps, Rothbauerw for the playfield redraw tutorial, and everyone for their encouragement and support. I am still working on the physics because they feel really off and I need to try and find a better resource for the large parrot plastic on the right of the playfield. Feel free to do any mods, use any resources, etc. Read More -
Tron Legacy (Stern 2011) (1.6, SSF, Lightmod 1.2, NPC)
This table is the same as the previous "Tron LE - Light Mod" and "Tron Legacy PuP-Pack Edition" tables. The only difference is now ALL of my PinUP Player code has been removed, as there is no longer any need for it with the newest Tron Legacy PuP-Packs I have created (that use PuPCapture). Hence the "NPC" which stands for "NO PUP CODE". This table is now standalone and will work without PinUP Player. It also will work "correctly" with the new Tron Legacy PuP-Packs I have created. "Max Pack" "2 on 1" "3 on 1" Tron Legacy (Stern 2011) (1.6, SSF, Lightmod 1.2, NPC) VPX table created by: ICPjuggla, freneticamnesic (original FP to VPX conversion). PinUp Player de-mod : TerryRed Dozer: Light Mod: V1.2: Reworked ramp light pipe reflections and recognizer sweep shadow. Fixed desktop mode element alignment. Fixed desktop mode shadow placement and movement RustyCardores: Surround sound mod, new sounds added (where there were none) DJRobX: Updated physics and code to bring table inline with VPX 10.4 routines. ROM-controlled GI and PWM flasher support. Prettier Ball. HauntFreaks: File size optimization Read More
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