Visual Pinball Tables Area » VPX Tables (982)
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Demolition Man (Williams)(1994)(Knorr-Kiwi)1.3
Here is my first offical release. This table took really long to create so i hope you will enjoy it. Thanks to mfuegemann, freneticamnesic, toxie and the vpdevs. Also thanks to clark kent and gigagula who tested the hell out of the table . The redraw of the playfield and the plastics are done by kiwi. Bumpercaps are from mjr. Flashercaps are from zany. Currently i use the soundfiles i have recorded from Dirty Harry, i hope i can update them in the future. If you play my table the first time don´t forget to delete the old nvram file to prevent errors. Read More -
Embryon(Bally 1980)
Embryon(Bally 1980)1.4 This is a port of the VP9 table to VPX Created by ICPjuggla & freneticamnesic Secial thanks to zany for some awesome custom models – flippers – bumpercaps – gates Also, thanks to the test group – randr – Fulltilt – Talantyyr – Shadowsclassic Original VP9 table notes Created by ICPjuggla, Herweh and OldSkoolGamer Special thanks to Plumb for the playfield scan and Francisco666 for plastics. Another special thanks to Pacdude for his version of Embryon with some great info about the lamp ids’ mapping. This is a ‘from scratch’ rebuild. Read More -
Astro (Gottlieb 1971)
With some fresh bug fixes and updates, new to this site :) This is an add-a-ball game only. hold down left flipper key before starting a game for a couple seconds to open the option menu (inspired by loserman76 and gnance) Many thanks to sliderpoint and StevOz for physics and bug testing! Thanks to Plumb on vpf for the Astro playfield scan that started this. directb2s included DOF enabled FS settings in the table are for my cab which has the playfield in portrait mode, most of you will need to adjust the Backdrop settings. Read More -
Pyramid (Gottlieb 1978)
This is a 2 player EM version of Gottlieb's Cleopatra. Cleopatra was available in EM and SS versions, Pyramid is EM only. I ran across an old VP8 jpsalas version of Pyramid on one of those other sites, and JP was nice enough to share even more of his resources than what was in the table, and with the more recent Cleopatra SS tables that have been done there were plenty of good resources, and I found a decent backglass image on the internet somewhere. Used JP's code mostly for play logic, and went off to the races. I happened to get enough resources to do something I had wanted to do with my Gemini table, and that was make two versions in one, yes TWO! There is a old, rusty, faded, worn, yellowed version and there is a nice bright shiny version all in the same table. Borrowed the idea from loserman76 and gnance for the hold down left shift to open the options menu, and let you choose not only number of balls and replay levels, but whether you want to play clean or dirty. So big thanks to jpsalas, loserman76, gnance and the internet. Oh yeah and those guys who made VP10. Thanks also to sliderpoint and hauntfreaks for the vp and graphics help as always. Hold down left flipper key for options menu. directb2s included DOF by arngrim PROBABLY NEEDS LATEST VP10.1 BETA Read More -
Congo (Williams 1995) VP10
Congo (Williams 1995) Based on JPSalas' VP9 table This Table requires the latest vpinmame beta and the latest VP10.2 Beta If the lower playfield isn't showing up, make sure 'Software Vertex Processing' is unchecked in your Video Options. Additional credits: Spotlight primitive by Dark Flasher images by LoadedWeapon Sound effects by Knorr and Clark Kent Read More -
Playboy(Bally 1978)
Playboy(Bally 1978)1.3 for VPX by ICPjuggla and gtxjoe This is a port of our VP9 table to VPX Special thanks to: – Lord Hiryu for the amazing redraw of the playfield, plastics and apron – zany for the playboy logo’s for the flippers – dark for the primitive ball stop – inkochnito for the F6 DIP switch settings Read More -
The Who's Tommy Pinball Wizard (Data East 1994)
Well this is my first table. I builded it from scratch during the beta phase of VPX this summer. I upgraded it and now it's time for an official release. There are some options and mods that you can enable/disable in the script ( TNT mod and Union Jack Mod included) Credits/Thanks (in no particular order): -Franzleo for the ramps and the airplane models -Freneticamnesic for the help with the mirror animation -Dark and Zany for some primitive templates I used and edited -Javier1515,JPSalas,GTXJoe and Shoopity for some code and sounds effects I borrowed from their tables -Arngrim for the DOF support -JimmyFingers for the infinite amount of time he spent while mapping the solenoids and other things. -VPDev Team for the new freaking amazing VPX Hope you like it and enjoy! Read More -
Hi-Score Pool (Chicago Coin 1971)
Original description, see changelog for changes Prompted by a post from drothste12 on vpforums, a whole gang of VPers jumped in to get this table done. STAT started it off with the initial build and coding of the gameplay and rules and figured out how to do a rotating ball shooter turret with great advice from the forum. PinballShawn owns the real table and very helpfully provided measurements, gameplay rules, and videos of how it all works, table probably would not be done without all his info. I jumped in when STAT got to busy to finish it up and I resized the table and all it's parts and objects to correct size, and finished up the coding with added features. Hauntfreaks took all my and STATs initial images and made them all much nicer (he has a way with things like that). Basic idea of the gameplay is hit the balls to clear the rack. A great part of the fun is you can't actually see the ball most of the time it's in play. The right flipper or the plunger button shoots the ball (real table has no plunger so just right flipper) as the turret rotates. Clearing the rack adds the listed bonus and give you another ball (well really the same one, but continues to play). PinballShawn says the game is much better with 2 players as you can steal racks the other player doesn't complete. There are a couple of gameplay options available by holding down the left flipper before starting a game (thanks to loserman76 and gnance for the idea). directb2s file is included in the download. Read More -
Monsterbash VPX 1.3
Well I figure i would release as 1.0! Thanks to EVERYONE for the help Argrim for controller.vbs addition Fren for tech support for last year you are truly a good guy! Icpjuggla for lighting Tom Towers for all his contributions to this vp10 build thank you! Uncle Willy (AKA the boss) helped me fix frank drop targets Ninuzzu for his code to fix all the bugs i was having thank you! Clark kent for the values on ramps to make them run smooth If i forgot anyone let me know! Shit i dont think i did anything!! Physics still open to change but for now enjoy 1_0 for what it is Read More -
Flying Carpet (Gottlieb 1972)
Flying Carpet (Gottlieb 1972) thanks goes out to: BorgDog (Dan) for scripting and tweaking
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