Visual Pinball Tables Area » VR VPX Tables (196)
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VR ROOM Cirqus Voltaire (Bally 1997)
This is a VR Room for Knorr's magnificant Cirqus Voltaire table. Credits go to Knorr, Clark Kent, Randr, and Dark for bringing us this incredible table. Features You can enable/disable the VR Room with left/right MagnaSave. Pro-tip for Oculus users This table needs a powerful machine to run smoothly in VR. If you noticed stuttering behavior, you can disable Asynchronous SpaceWarp in the Oculus Tray Tool. Read More -
VR ROOM Gargamel_Park_v1.2.1 VR1.0.0
Thanks to JP Salas for this original table. This table design is really something special, and it shines in VR! I have not touched the physics, graphics, or gameplay from JP's original VPX version. Thanks very much to UncleWilly for the help with the DMD conversion to flashers. The VR code is at the bottom of the script and in the keydown/keyup functions. Thanks goes to.. VPX table: JP Salas EM reels to VR DMD conversion: UncleWilly Thanks always to Randy Davis, The VP development team, and Caligula for bringing us VPVR. Thanks also to DJRobX and Rawnie for their continued support. Options: Left and Right Magnasave to toggle VR Room components on or off. You can turn the background music off on line 154 of the script. If you want the music louder, there is a separate set of audio files in JP's original release. You can grab it from VPF. ENJOY! Read More -
VR ROOM Shrek (Stern 2008)
VR Room for the wonderful Shrek by Ninuzzu & Tom Tower. FeaturesYou can use Left/Right Magnasave to enable/disable the VR Room Read More -
VR ROOM Monster Bash (Williams 1998)
VR Room for the wonderful Monster Bash by Ninuzzu & Tom Tower. Features You can use Left/Right Magnasave to enable/disable the VR Room Read More -
VR ROOM Gilligan's Island (Bally 1991)
Credits This is a VR Room for the amazingly detailed Gilligan's Island by Dark. Noted previous contributors are: Ben Logan: Graphics cleanups Dark: 3D models/graphics ICPJuggla: Table building/lighting/physics mfuegemann: Coding John90803: Resources Arngrim: DOF additions. epthegeek: Resources from old VP9 table (with his permission). Additional thanks to: Fren and LoadedWeapon for some graphics cleanups. Features You can use Left/Right Magnasave to enable/disable the VR Room. Please note the option at the top of the script to switch from regular lighting to 'LED color' mod. Read More -
VR ROOM The Lord of the Rings
VR version of The Lord of the Rings. Bad ass mod from Siggi Enjoy this beauty in VR. Due to performance issues this a very clean VR environment. Enjoy destroying the ring! Credits go to: - JPSales for bringing us the original table to vpx! - Siggi for his great mod (v1.2) - Caligula for bringing us VPX VR via VPVR! Read More -
VR ROOM Playboy (Stern 2002) v1.1
This table is to awesome not to be in vr room, All the credits go out to HiRezOO and Rascal for building this masterpiece. thanks to Rawd for his VR ROOM educational toybox, 3rdaxis for sharing his template, and anyone else that contributed that I cant think of right now. Hope you all enjoy.....THIS VR ROOM IS NOT PG THERE IS NUDITY... Read More -
VR ROOM Bram Stoker's Dracula (Williams 1993)
This is a basic VR Room of the fantastic Thalamus mod of ICPJuggla's re-creation of Bram Stoker's Dracula. The VR Room was created using senseless' awesome VR Room Environment Template. Some quick notes: This is supposed to be a dark table, but you can use the right magnasave button to try different LUT settings The table is B2S ready and looks amazing this way. You will need to use djrobx's latest version of VPVR that enables B2S support, and will need to uncheck "Disable B2S" and check "Capture PUP Player" in the Keys, Nudge and DOF settings. You will also need a .directb2s in your tables folder that is named the same as the .vpx I've disabled a few of the VR features (like playfield glass, scratches, DMD reflection) as I prefer it this way, but you can reenable these in the script if you'd like. I've included the original description from Thalamus' awesome table below. Enjoy! First and foremost. This is just a mod of ICPJuggla' re-creation of BSD. I absolutely love that game, but, since it was created, VP has evolved and that is why I release this mod. I orignally started modifying this table privately a long time ago. My main goal was to change its physics to play closer to a machine in Oslo, it was a bit worn, and I wanted to try to get that feeling. In the end though. It has become more or less a blueprint copy of another release. It just plays so much better than what I've been able to create. This table originally came from FP, by Francisco666 and Rom. It was converted to VP by ICPJuggla and he had some helpers in great names like Tom Tower, Zany, Ninuzzu, Bodydump and Ezepov. I haven't worked with any of these, but, instead stolen shamelessly from the following guys especially. DjRobX Modulated flashers, and of course thank you for all the magic you do elsewhere. Rothbauwerw Hell, most of the stuff that makes me want to release it. nFozzy Hope you are doing well, we miss you and your expertise. Dark Haven't stolen prims for this table itself, but, tips in forums and PMs for sure. Fleep Great collection of sound samples, stolen a few. Flupper Totally ripped you code for LUT, and other stuff in forums. Kiwi Rolling code and great information in forums. Schreibi34 Your prerendered insert images came in handy. JPSalas Don't think I used your expertise on this release, but, I've learned a lot from you. Bord Haven't done any 3D in this, but, without you sharing your knowledge, I would not have understood a few of the tasks needed. ICPJuggla For making this great table in the first place. Randr What can I say. Without you, there would be no vpinball.com site, my #1 VP site. I hope I didn't leave anyone out, but, I fear I might. There are so many great guys in our community, it is hard to keep track of you all, especially since I'm that kind of guy that fixes one thing, then leave it for a long time and then change something else. BSD is a game where stacking of the multi-balls is very important in order to get to those really high scores. Many of you have probably seen this video before, but, I want to share this video for anyone that missed probably the most exciting IFPA World Championship finals ever. https://youtu.be/tUE_HaR2rBc?t=11362 I urge you guys to try to hold back on activating those multiballs until they are ready. And remember, if all goes to ... you will on the last ball most probably have Mist mb lit. Also, during rats and bats, play fast paced as switches completes those modes and yeah, bumpers are great for that. I've included a altcolor that I prefer to use, and also a nvram with reset HSD. This release will play differently from the original, so a reset seems to me to be the best way to go about it. I personally recommend that you go into the rom and set video mode to a harder level. I hightly recommend Wildman' db2s for this http://vpuniverse.com/forums/files/file/4205-bram-stokers-dracula-williams-1993/ IPDB : https://www.ipdb.org/machine.cgi?gid=3072 Oh and. This table is NOT TO BE MODIFIED AND POSTED on other sites than VPinball ! This is a request of the original author. Read More -
VR ROOM Eight Ball (Bally 1977) 1.0.0
Thanks to JP Salas for this super awesome VPX version of Bally Eight ball. One of my favourite machines of all time! I have not touched the physics, graphics, or gameplay from JP's original VPX version. Thanks to Walter Whitmer for all of the well made EM cabinet parts.... This room would not be the same without them. Most of the VR code is at the bottom of the script and in the keydown functions. HAVE FUN! Thanks goes to.. VPX table: JP Salas (original graphics from Poppotte) Segmented score display conversion, EM cabinet, EM plunger, Plunger housing, Siderails, and coin door - Walter Whitmer. Some VR models from: 3RDAXIS Thanks always to Randy Davis, The VP development team, and Caligula for bringing us VPVR Options: Left Magnasave to toggle VR Room components on or off (on by default). Right Magnasave to toggle playfield glass and scratches (off by default). I would suggest you run this table once outside of VPVR and hit your F6 options to turn on the Extra ball option. On these older machines, you need all the extra balls you can get! ENJOY! Read More -
VR ROOM Safe Cracker (Bally 1996)
This is a VR version of Bally's singular Safe Cracker. I have repositioned and scaled all the lights of the backglass, build doors and chrome bars in Blender, rebuild some of the cabinet arts from pictures and added a topglass and reflections on it. I build an unobtrusive room to keep focus on the amazing vpx-build. I hope you enjoy it. Special keys: Left magnasave will toggle Topglass on/off. Right magnasave will toggle DMD size/position. Credits go to: VPX by flupper1, fuzzel, rothbauerw Contributors: acronovum, hauntfreaks VP9 Authors: ICPjuggla, OldSkoolGamer and Herweh Code snippets from Destruk, JPSalas, and Unclewilly Read More

