VPINBALL Downloads (3752)
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Twilight Zone Skitso Mod
Twilight Zone Skitso Mod 2.05 The latest release from Team rothborski. --- This has been in works for months and I'm finally happy to introduce it to the community. Since my last version, a lot has happened to this table: I've made a complete visual overhaul with all the new stuff I've learned since v. 1.5 about a year ago. There's new inserts, new textures, new lights, new shadows, new flashers, a lot of added detail etc. all with a Skitso level of polish and attention to detail you all are accustomed of. Then there's a completely overhauled, best in class gameplay and physics, by no other than rothbauerw, the king of physics. He also rewrote a lot of the scripting, fixed issues with GI and clock lights, added sounds and offered a lot of support and help in all the ways possible. Bord also stepped in, providing the table a new mesh playfield, a new ramp model, a new lampshade model and a new scoop model, all top notch quality as usual. I want to give a huge special thanks to these two gentleman. It's a privilege to be able to work with such talent. Thank you guys! CUSTOMIZATION: The table is FSS and VR ready (active backglass and DMD). To use in VR, set the VRon option in the script to True. There is also an option for those with dual leaf switches for their flipper buttons. The goal was to recreate this classic pinball as faithfully as possible. There are some visual mods available to enable in the top part of the script, but they are not part of my artistic vision on this table, so I suggest leaving them off. Also changing POV will mess few lighting effects, so that should not be done unless absolute necessity. --- CREDITS: -Team Rothborski- Skitso - project lead, visuals and QA/testing rothbauerw - scripting, gameplay, physics, sounds and QA/testing bord - mesh playfield, primitives and QA/testing This table mod is based on Ninuzzu's table. (Thanks for letting me mod it!) Original authors for this table are: Ninuzzu, coindropper, nFozzy, JPSalas, Tom Tower, Hauntfreaks, Flupper and Zany. Thanks and sorry if I missed some one. Read More -
Jaws b2s Backglass
Has a single flashing light on the Orca in the distance, hope to add more animation in the future. Pieced together from a painting by the amazing Rick Melton (concealing bubbles added for family friendliness), movie stills, logo, and grill/etc from FP backglass. Read More -
Team One (Gottlieb 1977)
Final table by me - Team One. Another Loserman76 redraw so if it sucks, just delete it :) This is the Add-a-ball version of Abra Ca Dabra. Includes a wheel and the backglass. Backglass image thanks to Wildman. Read More -
Polo (Gottlieb 1970)
One of my final 2 tables - Polo. This is a "Loserman Redraw" so if it sucks, you know why. essentially this is the 4 player Mini Cycle. Same gameplay, just different art. Plastics were culled from all sorts of images (mostly awful as you can see) from the internet. The backglass image is from ipdb. I've included a wheel image as well. Use it ort trash it, won't hurt my feelings. Read More -
Jaws Backglasses
I updated the backglass and added a few more. They are for the dmd size 768x192 size Thanks goes to Aldiode randr batsugame Read More -
FX3 Universal Classics Backglass Videos
3 Universal Classics videos to be used as backglass. Animated only videos - They are not interative like B2S Back to the Future E.T. The Extra Terrestrial Jaws Read More -
he man long topper
long one Install like always, drag and drop via Pinup Popper Game Manager -
He man short toper
short one Install like always, drag and drop via Pinup Popper Game Manager -
Jaws! (Future Pinball to Visual Pinball Build)
This is a conversion of the Jaws DOFLinx - Cabinet Edition version So all credit goes to Rom, Gimli and Slamt1lt! All i did is copy the FP table over to VP and convert the script. Thanks to Hauntfreaks for the help first few days supplying basic table build with lights and PF images! Lets hope he returns soon so he can put the rest of his magic on this build! I used Flupper's dome technic and all his resources from example table. Thanks to Roth for the help getting the flashers to blink correctly with Flashforms. THERE IS NO Backglass or DOF so maybe someone can do that? All of Terrys DOF calls are in script from the FP version. I know there is a few bugs: Tilt issue if tilted in plunger lane so don't do it. Green lock lights just have a simple light object but did add flasher objects but honestly with all the drama i have lost the drive to finish them! so if anyone can tweak the lighting or flashers please let me know! Seems the ball can get hung in pop bumper for a bit longer then normal...maybe someone has a tweak for that? Read More -
FX3 Bethesda Backglass Videos
3 Bethesda videos to be used as backglass Animated only videos - They are not interative like B2S Domm Fallout Skyrim Read More
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