Reply To: Star Trek Pro (Stern 2013) (VPX Beta 2233+)

#10207
nFozzy
Participant
    @nfozzy

    The ball hanging up on the rubbers is caused by the height. Rubbers at 25 height will work fine. Just a weird bug with rubbers in VPX that hasn’t been totally fixed yet.

    Big problem I’m having is the Spinner. Game sits at 350 FPS with the FPS uncapped on my new rig, but the collideable spinner primitive stutters every time.

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