February 7, 2016 at 4:46 pm
#12458
Found some simple changes to “fix” some bugs and now it easily plays in my cab. Went from 22fps to 77fps.
Perhaps some old code that was still in there that is not needed?
flashertimer – remove the object and remove the two lines in the script that enables it. (search for flashertimer)
rollingsoundtimer – uncheck the enabled – its not referenced.
PrimtT – uncheck the enabled
Collision – make it 5 rather then 1 – not likely to have a collision in this table.
Basically we are removing the unused cpu cycle burners for those of us without “fast” machines.
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