Reply To: Primitives: Materials – Images – Transparencies. What exactly?

#153046
bord
Moderator
    @bord

    Every mesh has a UV map, which is a map that applies the 2d texture across the 3d mesh. Very likely the post mesh has a uv that points to the green portion of your image. You can open any mesh in Blender, go into UV editor, select the mesh and hit tab (edit mode) and you will be able to see how the mesh is mapped.

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