December 28, 2019 at 3:26 pm
#156085
that seems like a VPX bug, their is no primitive PF cutouts in the plunger area. No clue why that is happening.
you can add a hidden wall height = 0 bottom = -1
this will negate any effect the Primitive PF has on the ball.

see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0
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