Reply To: Visual PinballX on Linux

#159231
strikekat
Participant
    @strikekat

    Definitely, I’m happy to help. Nothing like being a niche of a niche (pinball emulation under Linux) B-)

    I’d be really curious to see if you also get script errors on some of those tables. The tables that do run, run very well for the most part.

    I dug a little more into the elements throwing errors (LightStateOn and BlendDisableLighting). Still not sure why these specifically are throwing fits, but as a quick workaround for the LightState errors, you can Replace-All LightStateOff, LightStateOn, LightStateBlinking with 0, 1, and 2 respectively and the table will run.
    I figured it was probably just an enum and a quick search on the VPX source confirmed that: grep -rnwI . -e "LightState"

    I got the recently released DnD and Strange Science tables running this way. Also tested TZ and STTNG last night and both ran perfectly for a quick game or two!
    I’ll post again if I figure more out, i.e. the BlendDisableLighting method. You could just comment out the lines but I don’t really consider that a solution. Maybe somebody more familiar with the source (and vbscript) knows what the issue could be.

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