Reply To: The Clash Pro WIP

#175395
Onevox
Participant
    @rooster

    Success! Thank you @philippe and @bord.

    I made several changes and the ramp is awesome. I don’t know the real issue but I think you’ll find it in #2.

    1. I widened the ramp to make the shot possible with the left flipper and a back flip from the right, which is what I wanted and got.
    2. I overthought my knowledge of Blender, and used the ctrl-B bevel to round the lower inside corners with loop cuts on the bottom and sides, because I couldn’t find the “relax” tool … I thought it was one of those language changes between 2.7 and 2.8 sort of like “merge by distance”  … then I googled it and found “relax” which is an awesome thing.
    3. I reduced the number of polys by not adding a lot of extra loop cuts to the “vpx” flat surface. i was trying to get  the curve super smooth. I let “relax” do its thing.
    4. I made all the bottom edges Z = 0 before building. I had rotated the edges so they “leaned in” toward the center, like a race track.

    So, the lesson here, is “follow directions.”

    On to  realistic plexi for plastics … once I get the PF objects locked in.

    Thank you again.

    Pete

    Onevox

     

    Onevox

     

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