Reply To: Compile error in BasicShader.fx

#204888
jandegr
Participant
    @jandegr

    Hi

    I had the same issue and I would also be interested in a solution, but I must say that was after retargetting it from xp to windows 10.

    So for a first working build using VS2019 I installed the xp build tools as explained there

    https://stackoverflow.com/questions/49516896/how-to-install-build-tools-for-v141-xp-for-vc-2017

    and then install the june 2010 dxsdk https://www.microsoft.com/en-us/download/details.aspx?id=6812

    fetched the code frome sourceforge with svn, otherwise you run into some trouble because it uses svn to determine the version number.

    then building debug x86 worked and runs fine.

    Building x64 works too but I had to copy the precompiled 64 bit dll’s from the sourcetree to the VP working folder.

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