Hi, Randr!
If you are interested: I revised the physics because the ball was floating too much for me. I’m using the standard physic used in all new releases, plays very realistic now. Added ball size 51 with correct ball mass for this size.
Revised the flippers and the inlanes as these were inaccurate. The interaction between inlanes and flippers is ofter underrated. It’s important that the upper edge of the inlanes should always be just a very little bit higher that the upper edge of the flippers and if you draw an imaginary extension of the upper edge of the inlane walls the distance between this extension and the thickest part of the flipper finger should be the same on both sides.
And I removed the not working primitives at the slingshots and added fully working animated slingshots with new sounds. I adjusted the ramps 2633-36 just a little bit again and made the bumpers are a little bit stronger. And I found some walls with friction 0 or 0,0015 (instead of 0,15). Adjusted these, too.
This version is still not perfect, I found several design problems but I did not correct all of them. There are also a lot of unnecessary walls which can be removed because you already added rubbers there. That’s work in progress.
I only still have the problem that the drain is not always recognized right as you can hear the ball drain but the bonus points are not counted and no new ball is presented. Discussed this with several authors but nobody seems to find the reason for this…
https://www.dropbox.com/s/hdhzy986i5wdzr1/Monster%20Bash%20VPX%201.3.1.rar?dl=0
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