I think that’s an inherent problem that may not be able to be fixed. If you put in toys designed to shake the cab, or even subwoofers that shake the cab, then a accelerometer based nudging system is going to pick them up. there is no way around that. you can set the gain and deadzone so that it won’t be effected by the toys, but then you probably have to really shake the hell out of the cab in order to get any nudging response. It’s a trade off in a simulated world.
The best solution I’ve seen to this particular problem is someone posted on vpf an analog joystick upside down with a weight on it to use for their nudge. Seemed like it wouldn’t be effected by the shaker toy as much if at all but would still provide for analog nudging once calibration dialed in.
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