one solution is there
on the dof config of the table, replace S48 by E101 and S46 by E102 for the flipper contactors
change the code like this in the script
sub LeftFlipperSound(updown)’called along with the flipper, so feel free to add stuff, EOStorque tweaks, animation updates, upper flippers, whatever.
if updown = 1 Then
playsound SoundFXDOF(“fx_Flipperup”,101,DOFOn,DOFContactors), 1, 0.5, -0.02 ‘flip ‘name,loopcount,volume,pan,randompitch
Else
playsound SoundFXDOF(“fx_Flipperdown”,101,DOFOff,DOFContactors), 1, 0.8, -0.01 ‘return
LeftFlipper.eostorque = defaultEOS
end if
end sub
sub RightFlipperSound(updown)
if updown = 1 Then
playsound SoundFXDOF(“fx_Flipperup”,102,DOFOn,DOFContactors), 1, 0.5, 0.02 ‘flip
Else
playsound SoundFXDOF(“fx_Flipperdown”,102,DOFOff,DOFContactors), 1, 0.8, 0.01 ‘return
RightFlipper.eostorque = defaultEOS
end if
end sub
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