thanks for the updated.
the right kicker is defiantly missed if its not a direct hit.
I added the missing sounds to your code
ball rolling,collision and others along with a few missing DOF calls.
(You will need to copy and past the ROLLING TIMER from the default VPX table)
I could not help myself and formatted the code to what I like to build. feel free to use it to rebuild your code.
I also saw this video and noticed that the GI lights are dynamic
I downloaded the Manual and added all the missing Solenoids, but I could not Identify the GI controller
I added this condition
IF Mini PF GI light on –> turn of Main GI
but I almost got a seizure,
I think its controlled by one of the Light IDs but I’m not sure witch one, we might need to fake it.
if
ball goes in to the kickers –> turn GI OFF
else
Ball exits kicker –> turn GI On
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0
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