So I rolled back versions, no change w/ the drops. Back to current on all now. v 1.3 of the table.
And to clarify, the drops are invisible, but still seem to function and light dead features when all would have been dropped.
I realized it actually seems to be linked with playfield reflections. With that off, the drops disappear. And I notice that with reflections on, I may only be seeing some kind of quasi reflection version of the drops. I can’t take a screenshot from my cab too well, but the effect makes it look like the drops are not actually at the right height on the playfield, again, might just be the reflections of the drops but I can see what looks like the top of them in the slot in the playfield.
Surely I’m not the only one seeing this behavior?
Edit – Perhaps the drops disappearing with reflections off is unique to me, but when I look at screenshots here in the thread it looks to me like the drops are not appearing correctly for others too. If you take a look at them it again looks like the height isn’t right on the drops, and you’re seeing through part of the playfield to view the faces, or they are some kind of reflected artifact or something. Just me?
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