I don’t know why. But this table crashes during every play, especially if I hit the skill shot. I’ve only played one complete game. When I escape, no errors are showing up. The game just freezes usually at the end of a ball of the skill shot. Never had a table consistently act this way. The non dof’d table is behaving the same way.
Are you using FutureDMD, or any other method similar that needs a custom opengl file to work? FutureDMD makes this table (and Robocop) crash, if you are using the normal Future Pinball.exe or any of the 2.4,2.5,2.6,2.7,2.7 SLAMT1LT versions of the Future Pinball.exe
It has to do with the custom OpenGL.dll file that FutureDMD uses.
However, if you use the Zed x64 1.1 version of the Future Pinball.exe (which allows for more ram usage and other things), then FutureDMD will not make this table crash. I’m currently using the Zed x64 1.1 EXE and all my tables have been working fine so far. It just means that you will want to use proper XML files for every non Zed table. I alread started doing that, so it wasn’t a big deal for me.
It took me a while to figure this one out. I got around this with Robocop by removing the specific DMD graphics image calls that caused the crash.
You can find the Zed x64 1.1 version of Future Pinball.exe in this guide:
http://gopinball.com/forum/viewtopic.php?f=84&t=6054
…and the actual link to the file:
https://mega.nz/#!XcYQET7K!EPm56hpPFvpdkfAyXcysFEUieGbVBGRIMa2IBMwShRI
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