January 12, 2017 at 4:27 pm
#45571
I the flasher lights are causing a really bad screen tearing effect. I am getting this with adaptive Vsync turned on even though I am not dropping below 60fps? I find normal Vsync stops the tearing, but makes the motion of the ball less smooth. Running 10.2 (Fullscreen, 2 Screen Set-up) and 2.8b on an I5 4690@3.5Ghz with a GTX 950. Any suggestions. Without Vsync I average 170fps.
Check that in-game Ambient Occlusion is off (and verify that the table setting in Backdrop Properties is also off).
If your ball is not smooth with vsync on, you’re not maintaining 60fps consistently, regardless of what the F12 display says.
Other things to check:
- B2S – if you’re using a B2S, try temporarily renaming/moving the .directb2s away and see if the performance issue continues. You’ll want to make sure it’s in EXE mode. There are also some “frame skip” settings you can use if the flasher activity is causing the B2S to be too active.
- If you are running PinballX, see if the performance problem continues outside of PinballX. Some of us have run into severe degradation issues only when PinballX is in use.
- Somewhat related to #2, performance is often a lot better if you use Exclusive FullScreen mode. Some setup is involved though, there are threads you can search for about this.
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