January 13, 2017 at 3:35 pm
#45644
Thanks WED21,
Yes I have tried duping the code to renamed second sounds, but still only the original triggers. :(
There are some tables that do what I want. High Speed for example… the flippers not only activate the mechanical exciters but they also make the rev sound from the default audio output. I get excited when I find a table like this, but then get disappointed when I find that the secondary sound is coming from ROM :(
I might have a play with ‘Collections’ today, perhaps a singular table device can live within two separate collections? I could then have the collection trigger the sound event? … maybe? … hopefully … probably not :(
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