Aehm i dont know, for VPX i am not the Pro here … just can do the small Things (atm.), and directb2s ;) Edit: Looks like the Ball Rolling Sounds and “JP” Script already is in, just we have to (easy ?) activate this, with a Trigger, whatever, i dont know … I asked JP at VPF …
My reply from over there…..
Ball rolling sounds are active, but just a bit quiet. Look at Line 1227 for ^2 / 2000
Reduce the 2000 for increased volume. Try 1000 or 200 or perhaps even 20 ….the amount of increase required will depend on your audio output device.
You could also try adding a volume multiplier to the Playsound “fx_ballrolling” on line 1288.
Change
Vol(Bot(b) ),
to
Vol(BOT(b) )*3,
….however in this case I think my original suggestion has greater effect. That said, the volume multiplier is good to remember for fine “individual” tweaks of the fx_ballrolling sound (or any sound), as you can also use partial multipliers to reduce the sound if need be….
Vol(BOT(b) )*0.1,
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