February 4, 2017 at 10:42 am
#47180
If you edit the script there are two lines for when you press the flipper button lines 358 and 365 that read like:
PlaySound SoundFXDOF(“flipperup”,101,DOFOn,DOFFlippers), 0, .67, -0.05, 0.05
the .67 in that line is the volume, 1 is as high as it will go, not sure how much difference it will make but give it a try.
similar code in lines 491 and 499 for the flipper return, but those are already at 1 so can’t raise any higher. If upping that isn’t enough you could export the sound files then edit them in something like audacity to raise their level then re-import. or export some from another table that you like and do a “reimport from” in this table to overwrite the existing files.
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