I am seeing some performance issue’s compared to 1.91. This is similar to the issue I have reported to JP regarding Ghostbusters and Mortal Kombat II. I am getting 230+ fps and fps is not dropping, but the ball motion is not as smooth and the previous version. The ball judders, or disappears for a millisecond. I had the same problem with the latest version of Ghostbusters and Mortal Kombat II, but earlier versions play fine. JP has been looking at this, but this has just confirmed that it must be something in the DOF script that impacts performance when using UltraDMD. The table is amazing, so I hope this can be fixed. Would it be possible to add an option in the script to turn off DOF if not needed?
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