the problem is with the rubber, not the bumpers.
HOLD DOWN THE SHIFT BUTTON!!!! if you don’t hold the shift button you will select all the rubbers and mess up the rubber physics.
sect the rubber next to the lower bumper and reduce the elasticity to 1 or less.
and add this
BUpPost.IsDropped = 1
to line 193, this will initiate the table with the bird post down
I will not be updating this for a while since I got some ridiculously HQ plastic scans and I plan to replace all the plastic primitives.
I rebuilt the Pappys primitives but still have a few more to go.
I also got the apron primitive from the ACDC tables, but I need a HQ instruction card, if anyone has one let me know I can’t seem to find one.
I don’t want to use the generic one found on the VP9 table.
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0
Attachments:
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0
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