Hi, yes, I tried sliderpoints version and same chop…strange.
You mentioned disbaling 4X and AO. How about cranking down other settings that might impact performance. Un-check everything but Texture Compression and crank the slider for detail level all the way down. Also, what version of VPX are you using? I’ve only used this table on VPX 10.3, and I’m pretty sure that’s what Sliderpoint recommends as well. Might make a difference.
This has to be one of my favorite table so thanks for that. I do have one small problem with the table: To light mystery you have to light the 2 upper lanes and 3 lower lanes and I know you can cycle with the flipper buttons, but my problem is seeing the 2 upper lanes lights on my desktop monitor to work toward mystery or to score skill shot. Is there a way to correct this?
There are two “reflections” added to the metal orbit wall behind the top roll overs for that exact reason. Look for those if you can.
Your other option is to reduce the Field of View in the Backdrop settings from 65 to around 30 or 35. At that FOV, the upper lane lights become visible again.
I hope it does not ruin game play but I went to 35 like you suggested and all is fine now. Thanks for the tip.
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