December 14, 2017 at 10:34 pm
#71360
Sub Drain_Hit
Playsound “fx_drain”
if bsTrough.balls + uBound(getballs)+1 > 3 then ‘if higher than max balls (3) then destroy balls that hit the drain
me.destroyball
Else
bsTrough.AddBall Me
End If
End Sub
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