It *seems to be* mattering somewhat on the pindmdv3…at least mine. It is different with the new build as it gets slightly further along. Since I trust the reports that if is fine on the virtualdmd only I didn’t bother to test that path and I would just think it would be better if we had at least another pindmdv3 in the mix to determine if it is still hanging on just that one, or just me.
Since i use the stuff I got from Thalmus as a baseline and always keep those handy it is trivial to switch back and forth, but I am not sure Nailbuster’s fix is a complete fix and maybe should be noted as such, or we should get better data. Since I detected a change from the “pre-fixed” version I know the change made some difference, but that game is still crashing.
What other ones can i try? i know that there are not that many of them…
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