Reply To: LOTR (Stern 2003) VPX WIP

#8546
Paulo Carvalho
Participant
    @paulohotline

    Coindropper, just downloaded and played your latest WIP. Man is it playing smoother and the physics nicer! Thanks for continuing to update this table!

    I can make the ring shot now on demand with the right flipper (just like the real pin) The ring shot while now makable now has these bugs:

    1) If I shoot it hard enough, the ring will not hold the ball, the ball will roll through (happens in real pin sometimes) and the mode will not register (never happened in real pin, mode always registered). I was able to do this 3 times in a row.
    2) Ball got stuck at top of ramp, I could not nudge it off and it ended up tilting, had to restart table
    3) Ring mode started, I tapped both flippers to skip animation and start mode, ball was released and disappeared! (only happened once). I have not duplicated this bug, will let you know.
    4) When starting a mode, shots required to complete mode light up on table but do not flash. Hopefully this is something you are aware of.

    I know I asked this before but is there a script change I can make (line number?) to use the Rom sound samples instead of the sampled sounds, it is cracking pretty bad when I start of the multi-ball modes and I want to test it that way as it also sounded better on the VPX Sopranos using Rom Samples.

    Thanks and keep up the good work!

    [Paulo Carvalho Mobile - 204-294-4389]
    http://www.pinballowners.com/paulohotline
    "Life is like pinball, your always trying to keep your balls in play, but in the end, they drop down the middle :)"

    [Paulo Carvalho Mobile - 204-294-4389]
    http://www.pinballowners.com/paulohotline
    "Life is like pinball, your always trying to keep your balls in play, but in the end, they drop down the middle :)"

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