Reply To: Stitching partial playfield scans into a single image

#88237
HauntFreaks
Moderator
    @hauntfreaks

    I’ve stitched some of Borgs 1200dpi  per images scans… so were talking as detailed as it is possible (for the most part) and as perfect as those scans were the PS stitching still didnt pull it off  as perfect I or borg would have wanted…. it came down to stitching 2 images at a time then manually blending them together to get it to where I felt it looked good… oh and the puppet tool… if people use that… make sure you work on a copy of the main layer, because as much as it can help it can easily fuck shit up….

    I also agree with borg if you have a great scan even if the PF isnt perfect… it will always look better than it being vectorized (yes I said it better then vectorized)
    only time to make a vector PF is when you really want the table and no good scan is available… this doesn’t mean there isn’t some awesome vector PF’s out there and the guys that make them… they have WAY more detication than me, I love the hobby and some people in it… but fuck all that on some of the complex PF redraws some guys do… to create then silkscreen halftones that are need on some PF its insane…..

    anyway thats my thoughts

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