- This topic has 24 replies, 11 voices, and was last updated 3 years, 10 months ago by chucky87.
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May 9, 2020 at 7:50 am #178741
https://vpinball.com/VPBdownloads/007-goldeneye-sega-1996-2-3-screens-authentic/
you will find 2 versions
007 goldeneye (Sega 1996) LCD 2 and 3 screens with dmd animation
– compatible 2 & 3 screen except with pin2dmd
– you will need to install DMD_script db2s either when starting windows or launch it before launching the table) if you want to use the animations on DMD in 3 screen otherwise go to the other version or the animations will be on the back glass in 3 screen007 goldeneye (Sega 1996) 3 screen for pin2dmd & LCD without dmd animation
– only compatible with 3 screens and with pin2dmd
thanks to neo45 for the speacker panel, to JPJ for the GI tests and animation
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Total of 29 users thanked author for this post. Here are last 20 listed.
May 9, 2020 at 8:48 am #178769Thanks my friend for this beautiful B2s !!! ;) ;) ;) ;)Â Perfect with our table ;) ;) ;)
JPJ
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May 9, 2020 at 10:15 am #178807Very nice job @chucky87 – thank you !
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May 9, 2020 at 10:20 am #178816Thank you my friends
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May 9, 2020 at 2:07 pm #178877Preview looks good. Now on to the cab to see it together with the table!. Merci!!
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May 9, 2020 at 3:14 pm #178889thanks to neo45 for the speacker panel, to JPJ for the GI tests and animation
where did you find the GI ID (90)
when the last version of the editor was released their was no PINMAME support for WhiteStar / SAMÂ Â GI animation
DJrobx fixed that , but you can’t implement it in the B2s editor.
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
May 9, 2020 at 4:44 pm #178925We used a command with JPJ which, when the GIs activate on the table, tells the bd2 to play the GIs (renamed to a lamp) on the rear window, we gave it the ID 90 which is not used in the board.
Line 689 and 697 scrypt
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May 9, 2020 at 5:12 pm #178932thank you
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May 9, 2020 at 11:58 pm #179080Nice job on the back glass
What does the exe exactly do?
I see no difference whether I executed or notYou need to login in order to like this post: click here
May 10, 2020 at 8:36 am #179138as the one in the stargate table, it’s to put the DMDÂ above the graphic that makes up the frame (with the goldenneye anim) in your DMD screen i thought.
need to check, but i think it’s always the same code. you need only one of the exe to run before launching your table as they do the same thing.
it’s the code in an autohitkey format compiler
; <COMPILER: v1.1.32.00>
WHILE True
{
WinWait, ahk_class MAME
WinSet, Bottom, ,formDMD
WinSet, Bottom, ,FORM1
winSet, Bottom, ,PupScreen0
winSet, Bottom, ,PupScreen2
winSet, Bottom, ,PinballX Back Glass
Sleep 500
WinSet, Bottom, ,formDMD
WinSet, Bottom, ,FORM1
winSet, Bottom, ,PupScreen0
winSet, Bottom, ,PupScreen2
winSet, Bottom, ,PinballX Back Glass
Sleep 500
WinSet, Bottom, ,formDMD
WinSet, Bottom, ,FORM1
winSet, Bottom, ,PupScreen0
winSet, Bottom, ,PupScreen2
winSet, Bottom, ,PinballX Back Glass
}You need to login in order to like this post: click here
May 10, 2020 at 10:08 am #179161Nice job on the back glass What does the exe exactly do? I see no difference whether I executed or not
the exe does not work a dmd LCD that allows to have the animations of the letters on the dmd with the b2s dmd visible. see instructions in installation
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May 10, 2020 at 10:13 am #179163as the one in the stargate table, it’s to put the DMD above the graphic that makes up the frame (with the goldenneye anim) in your DMD screen i thought. need to check, but i think it’s always the same code. you need only one of the exe to run before launching your table as they do the same thing. it’s the code in an autohitkey format compiler
yes you are absolutely right for stargate you no longer need it as it has no animation I created a mini pup pack instead. and yes the exe is to be put only once and it will work on all the dmd with image of animation. this exe works with apollo 13 and goldeneye else to follow.
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May 10, 2020 at 10:59 am #179168YEp, but this exe work ONLY if you use the ORIGINAL DMD (the ugly one with small orange dot) . It didn’t work with external virtual DMD like Freezy dll (probably a window name problem )
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May 10, 2020 at 12:27 pm #179185YEp, but this exe work ONLY if you use the ORIGINAL DMD (the ugly one with small orange dot) . It didn’t work with external virtual DMD like Freezy dll (probably a window name problem )
you have to read the installation mode you would have understood that you must check the two boxes show dmd and use external dmd you will have to hide the dmd rom above the virtual dmd see image
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May 10, 2020 at 1:28 pm #179215it didn’t work for me…Â if i do that , the Freezy DMD was never bring to front. As soon as the focus is on the playfield, the external dmd is sent to back, and the DMD picture(with the animation) is in front… the autohitkey seem to not working… sorry … i will dig in but i try for a long time…
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May 10, 2020 at 2:19 pm #179226it didn’t work for me… if i do that , the Freezy DMD was never bring to front. As soon as the focus is on the playfield, the external dmd is sent to back, and the DMD picture(with the animation) is in front… the autohitkey seem to not working… sorry … i will dig in but i try for a long time…
did you put my autokey at windows start? you have to have it if you want to have the virtual dmd in front of it is made for that.
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May 10, 2020 at 2:26 pm #179230Nice job on the back glass What does the exe exactly do? I see no difference whether I executed or notthe exe does not work a dmd LCD that allows to have the animations of the letters on the dmd with the b2s dmd visible. see instructions in installation
I can’t believe you’re giving people the impression you came up with the mini puppack idea
Actually @zimbakin came up with the puppack I modified itYou have animation in the the file name for the back glass so I was thinking the exe did some kind of animation
As far as seeing the animation and having the DMD Both on the same screen I solved that problem over a year ago
I would pull the image out of the back glass crop it put it back in and put Freezy above it
And do this
Make a copy of your ScreenRes.txt file and change the extension to res and call it the same name as the game
Then in that res file make changes for that table..
You need the Latest Backglass Server ( Backglass Server 1.3.0.4 ) — https://www.vpforums.org/index.php?app=downloads&showfile=12553
And now with the mini puppack idea you can put the rest of the image in there and have that as the background for the DMDYou need to login in order to like this post: click here
May 10, 2020 at 3:03 pm #179240I never said that I had the idea of the mini pup pack, since it already exists I believe and it is a person who recommended it to me and that I thank very much because it is a very good idea and d elsewhere it is not for goldeneye but stargate. I just named it like that because it’s just for stargate dmd.
here we are on goldeneye and this one has animations I don’t really understand your explanations with screenres.txt being French sometimes I have trouble. but I want to understand your explanations if it can allow people to play with dmd animation on lcd as easily as possible
thank you
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May 10, 2020 at 3:22 pm #179254I never said that I had the idea of the mini pup pack, since it already exists I believe and it is a person who recommended it to me and that I thank very much because it is a very good idea and d elsewhere it is not for goldeneye but stargate. I just named it like that because it’s just for stargate dmd.
here we are on goldeneye and this one has animations I don’t really understand your explanations with screenres.txt being French sometimes I have trouble. but I want to understand your explanations if it can allow people to play with dmd animation on lcd as easily as possible
thank you
See this post above where you responded to @vothar  — #179163
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May 10, 2020 at 3:45 pm #179324here we are on goldeneye and this one has animations I don’t really understand your explanations with screenres.txt being French sometimes I have trouble. but I want to understand your explanations if it can allow people to play with dmd animation on lcd as easily as possible
thank you
Translators don’t always work corrently
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