- This topic has 60 replies, 4 voices, and was last updated 3 years, 2 months ago by Robsoie.
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May 27, 2017 at 8:31 pm #55830
Hey all, struggling to find a backglass for this. Anyone got a link to a nice one?
EDIT – Disregard gents, I went to the VPA FB page and used the link to find one. VPU obviously doesn’t like searching with only 2 characters.
http://vpuniverse.com/forums/files/file/2438-24-stern-2009/
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August 9, 2017 at 8:21 am #60208After hours of killing wrapped men and saving the president I can say this table looks very good and has great physics. No game play breaking bugs, only thing that I noticed is that extra ball does not light up at all, but works none the less. GREAT table
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October 14, 2017 at 7:44 pm #66473Thanks for the update Assassin. The HD cards are always a great touch.
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October 14, 2017 at 8:50 pm #66478One thing I am noticing in the most recent version. I am seeing a light grey hue over the table that I didn’t have in version 1.1. I am using one of the 10.4 betas but not the latest. Any ideas what it could be? I can post screenshots if that would help.
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October 14, 2017 at 9:43 pm #66484the materials for 10.4 have been updated, they don’t seem to play well with some of the environment mappings.
if you wan’t a quick fix,
export the materials from version 1.1
delete all the materials form version 1.2 and import the materials from version 1.1
version 1.1 is using tutenvironment and 1.2 is using the default environment for this same reason.
I tested the environment mapping from XmenLE (I think its from XmenLE –>environment3blur4) and it seems to have a better look with the current 10.4 materials.
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
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October 15, 2017 at 2:58 am #66494Thanks for the update 32assassin.
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October 15, 2017 at 6:12 am #66495thank you so much 32assassin for 24Â
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October 15, 2017 at 8:19 am #66500Oh nice thanks for the update
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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October 15, 2017 at 10:56 am #66533Cool, thanks for the update.
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October 15, 2017 at 4:44 pm #66555Plays really nice and got myself a new highscore. Thanks 32 for the update :)!
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October 18, 2017 at 10:23 am #66793The Apron graphics are all warped since 1.2 and don’t look right in full screen.
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October 18, 2017 at 11:57 am #66802And I though it was just 32 being pissed off at the table – kind of like it
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October 18, 2017 at 2:14 pm #66810The Apron graphics are all warped since 1.2 and don’t look right in full screen.
I actually noticed that same problem when I added a primitive texture to my Avengers VPX table. I’m not sure why that is happening.
export the apron image, you will see that their is nothing wrong with it.
The only thing I can think is that their is something wrong with the primitive I used.
Or I need to make the center decal smaller.
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
August 7, 2018 at 7:57 am #94732Hi,
Great work as always a32, I noticed a few lamps not working. The Sub UpdateLamps() is missing entries for lamps for Extra Ball Lamp (l58) and the 3 right side target lamps (l14, l15, l16), adding those to the list makes them function.
Wob
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August 11, 2018 at 3:49 pm #95225Thanks for the Info, Wob, and thank you for the Update, 32assassin.
24 is a really nice Table … i wonder, without a Hauntglass ;)You need to login in order to like this post: click here
August 11, 2018 at 4:11 pm #95231if you shoot in the Safehouse, there is no Action, Ball Looks like he is away …
And Playfield Looks a bit “Grey” … Bumpers haven’t a “Height” in FS View …
And i feel, there are some Physic’s changed ? … i had a very good Flipper Settings, can give it to you later …You need to login in order to like this post: click here
August 11, 2018 at 4:19 pm #95235this is a full VP 10.5 rebuild I copied all the components to a blank 10.5 template
only the friction and elasticity of objects where updated
most if not of all of the sam bumpers are flat disks, their is no depth to them
their is a full material and lighting settings rebuild with new GI lights, you might need to scale down the day night bar to your liking
I will see if IÂ flock up in the safehouse.
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
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August 11, 2018 at 4:29 pm #95239Thanks for the update. It seems like the playfield etc is a bit washed out since version 1.2 and during play I got a script error and the table bailed out on me.
Is the 1.2 still available for download so I can compare?
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August 11, 2018 at 4:39 pm #95243this is what I get for not fully testing the table before uploading
apparently the gates in layer 2 fucked allot of my switch names
kicker in safe house should be sw3 currently sw15
spinner should be sw10
one of the drop targets is also wrong should be sw11 not sw12
updated version is up, make sure kicker in safe house is named sw3, to make sure you have the working version
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
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August 12, 2018 at 3:49 am #95278Hi I’m getting the “washed out playfield” with 2.0.
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