AC/DC 180hc PuPPack

Viewing 20 posts - 61 through 80 (of 89 total)
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  • #216259
    mraaron
    Participant
      @mraaron

      edit – worked great!!

      I’ll try that @hawkeyez88 and lyk if it works for me :)

       

       

      Great pup btw. Thank you for all you have done and continue to do for this community. I see you willingness to help all the time and it’s just amazing. You rock!

       

      #216286
      mikemr2
      Participant
        @mikemr2

        Unchecking that didn’t help me either – still not seeing any other video.  Strange in that virtually every other PuP works for me…but must be something different about this one.

        #216369
        hawkeyez88
        Participant
          @hawkeyez88

          Unchecking that didn’t help me either – still not seeing any other video. Strange in that virtually every other PuP works for me…but must be something different about this one.

          That would be funny if after all the pups I’ve worked on and created that I would make this one in particular not work for you. Your puplog hasn’t been generating anything new since October. So what you do have is pups that use triggers, and other non dmdcapture events working. The most common thing people forget is in the dmddevice.ini file is they don’t have pinup =true. Sure there’s other issues that it could be, but they’re covered in the wiki. One real good test is to open the pupeditor with the enclosed editthispuppack.bat and test it along with some of the trigger actions. If those work there, you’ve narrowed down your issue by a few items.

           

          Your dmd looks awfully orange too — almost like “use external dmd” isn’t checked for this rom. Really hard to tell from a picture though.

          #216375
          mikemr2
          Participant
            @mikemr2

            Use external DMD is checked.  Here is my dmddevice.ini info:

             

            [global]

            ; how to downscale SEGA 192×64 pixel games to smaller displays: fit, fill or stretch
            resize = fit

            ; flips the image horizontally
            fliphorizontally = false

            ; flips the image vertically
            flipvertically = false

            ; enable or disable frame-by-frame colorization (inactive in VPX bundle)
            colorize = true

            ; a DMD that renders with nice dots on a computer monitor
            [virtualdmd]
            enabled = false

            ; virtual dmd stays on top of all other windows
            stayontop = false

            ; hide the resize grip
            hidegrip = true

            ; ignore the aspect ratio of the rendered dots when resizing
            ignorear = true

            ; use VPM’s registry values when positioning the virtual dmd
            useregistry = false

            ; x-axis of the window position
            left = 6467

            ; y-axis of the window position
            top = 57

            ; width of the dmd in monitor pixels
            width = 1154

            ; height of the dmd in monitor pixels
            height = 555

            [pindmd1]

            ; if false, doesn’t bother looking for a pinDMD1
            enabled = false

            [pindmd2]

            ; if false, doesn’t bother looking for a pinDMD2
            enabled = false

            [pindmd3]

            ; if false, doesn’t bother looking for a pinDMD3
            enabled = true

            ; COM port, e.g. COM3
            port =

            [pin2dmd]

            ; if false, doesn’t bother looking for a PIN2DMD
            enabled = false

            [browserstream]

            ; if enabled, stream to your browser in your LAN
            enabled = false
            port = 9090

            [vpdbstream]

            ; if enabled, stream DMD to https://test.vpdb.io/live
            enabled = false
            endpoint = https://api-test.vpdb.io/

            ; if enabled, writes frames to an .avi file
            enabled = false

            ; path to folder or .avi file. if folder, gamename.avi is used.
            path = PinUP

            [pinup]

            ; if enabled, send frames to PinUP.
            enabled = true

            [alphanumeric]
            enabled = false

             

            I tested the triggers and they seem to work fine.  I have zero idea why my puplog isn’t recording anything.  You’ve clearly done some amazing work here – but there’s likely something unique to my setup that’s either wrong or who knows what.  I’ll continue to tinker with it.

            #216376
            hawkeyez88
            Participant
              @hawkeyez88

              Use external DMD is checked. Here is my dmddevice.ini info:

              [global]

              ; how to downscale SEGA 192×64 pixel games to smaller displays: fit, fill or stretch

              resize = fit

              ; flips the image horizontally

              fliphorizontally = false

              ; flips the image vertically

              flipvertically = false

              ; enable or disable frame-by-frame colorization (inactive in VPX bundle)

              colorize = true

              ; a DMD that renders with nice dots on a computer monitor

              [virtualdmd]

              enabled = false

              ; virtual dmd stays on top of all other windows

              stayontop = false

              ; hide the resize grip

              hidegrip = true

              ; ignore the aspect ratio of the rendered dots when resizing

              ignorear = true

              ; use VPM’s registry values when positioning the virtual dmd

              useregistry = false

              ; x-axis of the window position

              left = 6467

              ; y-axis of the window position

              top = 57

              ; width of the dmd in monitor pixels

              width = 1154

              ; height of the dmd in monitor pixels

              height = 555

              [pindmd1]

              ; if false, doesn’t bother looking for a pinDMD1

              enabled = false

              [pindmd2]

              ; if false, doesn’t bother looking for a pinDMD2

              enabled = false

              [pindmd3]

              ; if false, doesn’t bother looking for a pinDMD3

              enabled = true

              ; COM port, e.g. COM3

              port =

              [pin2dmd]

              ; if false, doesn’t bother looking for a PIN2DMD

              enabled = false

              [browserstream]

              ; if enabled, stream to your browser in your LAN

              enabled = false

              port = 9090

              [vpdbstream]

              ; if enabled, stream DMD to https://test.vpdb.io/live

              enabled = false

              endpoint = https://api-test.vpdb.io/

              ; if enabled, writes frames to an .avi file

              enabled = false

              ; path to folder or .avi file. if folder, gamename.avi is used.

              path = PinUP

              [pinup]

              ; if enabled, send frames to PinUP.

              enabled = true

              [alphanumeric]

              enabled = false

              I tested the triggers and they seem to work fine. I have zero idea why my puplog isn’t recording anything. You’ve clearly done some amazing work here – but there’s likely something unique to my setup that’s either wrong or who knows what. I’ll continue to tinker with it.

              If you’re on discord or facebook reach out to me. I’ll hop on and look to see if we can figure it out. The dmd just looks odd – regardless of what color it is it should still function.

              #216377
              mikemr2
              Participant
                @mikemr2

                DM’d you on FB – thanks!

                #216589
                mikemr2
                Participant
                  @mikemr2

                  Thanks @hawkeyez88 for all the help – works great now and just amazing work!! :yahoo:

                  #216797
                  nikolafeve
                  Participant
                    @nikolafeve

                    Thanks @hawkeyez88 for all the help – works great now and just amazing work!! :yahoo:

                    Hello. i have the same problem what  is the solution please ?

                    #216884
                    Luis
                    Participant
                      @navegante

                      Hola Gracias por el pup pack .. alguno de los presentes me puede compartir el link de la mesa__> no me funciona el pup pack :scratch: :wacko: :whistle: :unsure: :unsure: :unsure: :unsure: con las que tengo y no encuentro la ideal…

                      #216970
                      Empee3
                      Participant
                        @empee3

                        Thanks, i likethis table and pup-pack :bye:

                        1 user thanked author for this post.
                        #217187
                        hawkeyez88
                        Participant
                          @hawkeyez88

                          Thanks @hawkeyez88 for all the help – works great now and just amazing work!! :yahoo:

                          Hello. i have the same problem what is the solution please ?

                          In this particular case it was using the 64bit version of freezy. If your puppack is the full size, you’re likely missing a step in your freezy setup for puppacks.

                          #217190
                          studlygoorite
                          Participant
                            @studlygoorite
                            Member

                            This pup pack is a great showpiece, love the different videos for each song. Thanks for doing and sharing it.

                            1 user thanked author for this post.
                            #218697
                            Roadblock
                            Participant
                              @roadblock

                              Great pup pack. Love those live shows.

                              However, the music from the table is competing with the music from the pup pack.

                              I’ve got the colorized rom acd_170hc running with my PinDMD3 but how do you turn down the table music?

                              Thanks

                              #218715
                              hawkeyez88
                              Participant
                                @hawkeyez88

                                Great pup pack. Love those live shows.

                                However, the music from the table is competing with the music from the pup pack.

                                I’ve got the colorized rom acd_170hc running with my PinDMD3 but how do you turn down the table music?

                                Thanks

                                There’s a muted rom in the download section that fixes this. And Thanks!

                                #218855
                                Roadblock
                                Participant
                                  @roadblock

                                  Doh! I totally missed that, downloaded the ROM from the Stern site and learned how to colorize it. Oh well, at least I’m learning. Your muted rom works perfect. Thank you.

                                  #219053
                                  Matt Bini
                                  Participant
                                    @mattbini

                                    Great Pack thanks!

                                    1 user thanked author for this post.
                                    #219248
                                    ronindoc
                                    Participant
                                      @ronindoc

                                      The only tables I can find are the 170h or older.  I can not find the download for the 170hc.  Please help with the link.  Thank you.

                                      #219249
                                      ronindoc
                                      Participant
                                        @ronindoc

                                        He all I can not find the table that will work with this pup, that are I’m doing something wrong.  All the tables that I can find are for version rom 170h or older.   I can not find the table that is for 170hc.  Please help.  Thank you.

                                        #219282
                                        hawkeyez88
                                        Participant
                                          @hawkeyez88

                                          He all I can not find the table that will work with this pup, that are I’m doing something wrong. All the tables that I can find are for version rom 170h or older. I can not find the table that is for 170hc. Please help. Thank you.

                                          Just change the cgamename in whatever table version you have. Should work fine.

                                          #219325
                                          ronindoc
                                          Participant
                                            @ronindoc

                                            So not a programmer at all, so see the attached picture when I change the game name.

                                            Attachments:
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