This topic contains 24 replies, has 15 voices, and was last updated by  Scottacus 2 weeks, 5 days ago.

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  • #99683
     bord 
    Participant
    Member

    Air Aces is a really fun drop target shooting gallery pinball by Bally from 1975.

    A while back Updon contacted me about building out a Bally Air Aces redraw that he was working on. Scottacus was on board for scripting/rules and the project took off from there.

    There is an options menu for replay/EB, ball shadow, coin/free play, 3/5 ball, etc. if you hold the left flipper during Game Over.

    B2S included.

    Updon: redraw Scottacus: script, menu, rules Bord: table & graphics, backglass

    Like 13+

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    #99685
     bord 
    Participant
    Member

    4k screenshot

    AA_FS


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    2 users thanked author for this post.
    #99688
     randr 
    Keymaster
    ModeratorMember

    Love DropTargets!

    This looks GREAT. thanks once again Bord

    Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.


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    #99702
     Thalamus 
    Participant
    ContributorMember

    3 very competent guys in a coop sounds like a recipe for success. Thank you Updon, Scottacus and Bord. Download now, playing tomorrow. Tonight beers get priority over VP :)

    Should add – looks amazing !

    • This reply was modified 3 weeks, 3 days ago by  Thalamus.

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    #99704
     outhere 
    Participant

    Wow Love the EM’s – Looks Great

    After The 1st ball it Automatically gives a 1000 points to the next player With the ball
    I see when you load the game up It remembers the credits from last time but there are no credits


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    #99706
     bord 
    Participant
    Member

    Wow Love the EM’s – Looks Great

    After The 1st ball it Automatically gives a 1000 points to the next player With the ball

    I see when you load the game up It remembers the credits from last time but there are no credits

    Check your menu. Default is free play.

    I’ll check with @scottacus on a scoring fix for the 1000 pts.

    • This reply was modified 3 weeks, 3 days ago by  bord.
    #99714
     STAT 
    Participant
    MemberContributor

    Thanks Guys, great Team Work here :good:  a very nice Table.
    I have a few Coins left .. let’s Play … B-)


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    #99717
     kds70 
    Participant
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    @bord:

    i was beta testing this table (Scott´s scripting) for while. Noticed this 1000 points error already and it was fixed by Scott 2 months ago.

    Btw these 3 issues i´ve found 2 months ago:

    1) coin / credit DOF button not displaying that starting a game is possible
    2) backglass didn´t show who´s players turn … maybe player number should be light up
    3) a funny thing on multiplayer: if the game from one player has ended table is counting / displaying his points at the backglas the next player gets 1000 points too

    i´ll try your release version now; thanks for your work Bord and Scott. :rose:

    • This reply was modified 3 weeks, 3 days ago by  kds70.

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    #99719
     arconovum 
    Participant
    MemberContributor

    thanks again bord. makes sense a shooting gallery considering the subject of the table.


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    #99721
     bord 
    Participant
    Member

    Thanks, @kds70. Must’ve missed a script update at some point. I’ll look into it.


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    #99722
     kds70 
    Participant
    Member

    @bord: by the way … this table looks amazing; those apron cards; lighnting wents over the playfield when targets going down and so on. Very good job.


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    #99726
     Ben Logan2 
    Participant
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    Always love a Friday release. Thanks Updon, Scottacus and Bord!


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    #99729
     Micronaut 
    Participant
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    Yeeees!  :yahoo:
    another classic EM pinball from the 70s  :heart:
    Thanks bord and scottacus, much appreciated this great work  :good:


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    #99746
     The Loafer 
    Participant
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    Thanks Bord/Scottacus/Updon, appreciate these releases!


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    #99779
     Updon 
    Participant

    There are many tables that the 1000 bonus light is lit on each new ball, even my Black Sheep Squadron which is a rom based game works the same way and videos I have watched show that,  more then likely it is based on the advance bonus stepper unit when it gets reset it goes to position one which is 1000 so you do basically get 1000 points on every ball, there are a few tables around that this is the way it is.  If you drained every ball with out hitting anything you would have 5000 at the end of the game, but yes the next player in multiplayer should get the points at the end of the ball that is a error

    • This reply was modified 3 weeks, 2 days ago by  Updon.

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    #99791
     Thalamus 
    Participant
    ContributorMember

    If found two small issues. Both related to the table sound. The bumpers and the rubberhits doesn’t match between the sample as the script. I expect there will be a 1000 point update ? But, until it does. Go to sound manager and rename.

    #99794
     Drybonz 
    Participant
    Member

    Looks like a good one… thank you.     :good:

    #99842
     bord 
    Participant
    Member

    Got a few fixes to submit tonight (thank @scottacus for fitting it into his weekend). Scoring fixes for multiplayer games, some sound fixes, flashing backglass lights, new POV.

    There will be another update down the road with some visual tweaks but it isn’t high priority. I think this should address the big stuff. And if not…


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    #99878
     STAT 
    Participant
    MemberContributor

    For me, i changed POV again (File below), see Top and Bottom Areas here …

    Attachments:
    #99887
     Scottacus 
    Participant
    Member

    Sorry I missed the release of this table because I’ve been busy in the workshop putting the finishing touches on my Tropic Fun restoration.

    When Bord sent me the table a few months ago I looked at the layout and didn’t think much of the game.  There aren’t many playfield elements so it’s a very open table but the steep slings really do a nice job at making it hard to trap balls and the center drain area is pretty wide.  After playing a few games I really came to like the table.

    Great job on the lighting and graphics, the game has a cool theme  and you guys did a great job bringing it to vp.


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