- This topic has 71 replies, 25 voices, and was last updated 4 years, 11 months ago by JR.
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September 28, 2018 at 12:57 pm #99683
https://vpinball.com/VPBdownloads/air-aces-bally-1975/
Air Aces is a really fun drop target shooting gallery pinball by Bally from 1975.
A while back Updon contacted me about building out a Bally Air Aces redraw that he was working on. Scottacus was on board for scripting/rules and the project took off from there.
There is an options menu for replay/EB, ball shadow, coin/free play, 3/5 ball, etc. if you hold the left flipper during Game Over.
B2S included.
Updon: redraw
Scottacus: script, menu, rules
Bord: table & graphics, backglassYou need to login in order to like this post: click here
Total of 27 users thanked author for this post. Here are last 20 listed.
DrRetro, kwaaizaat, Hawyer, xenonph, BlackPredator72, Rebel Oz, flstclasic, Herweh, Hara, Tom, Oldschool4, shaman, Mark70, Al, Pinfan45, Lighthouse, N3roflint, Scottacus, Seraph, JesperparkSeptember 28, 2018 at 1:05 pm #99685You need to login in order to like this post: click here
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September 28, 2018 at 1:33 pm #99688Love DropTargets!
This looks GREAT. thanks once again Bord
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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September 28, 2018 at 1:59 pm #997023 very competent guys in a coop sounds like a recipe for success. Thank you Updon, Scottacus and Bord. Download now, playing tomorrow. Tonight beers get priority over VP :)
Should add – looks amazing !
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September 28, 2018 at 2:10 pm #99704Wow Love the EM’s – Looks Great
After The 1st ball it Automatically gives a 1000 points to the next player With the ball
I see when you load the game up It remembers the credits from last time but there are no creditsYou need to login in order to like this post: click here
September 28, 2018 at 2:22 pm #99706Wow Love the EM’s – Looks Great
After The 1st ball it Automatically gives a 1000 points to the next player With the ball
I see when you load the game up It remembers the credits from last time but there are no credits
Check your menu. Default is free play.
I’ll check with @scottacus on a scoring fix for the 1000 pts.
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September 28, 2018 at 2:45 pm #99714Thanks Guys, great Team Work here  a very nice Table.
I have a few Coins left .. let’s Play …You need to login in order to like this post: click here
September 28, 2018 at 3:16 pm #99717i was beta testing this table (Scott´s scripting) for while. Noticed this 1000 points error already and it was fixed by Scott 2 months ago.
Btw these 3 issues i´ve found 2 months ago:
1) coin / credit DOF button not displaying that starting a game is possible
2) backglass didn´t show who´s players turn … maybe player number should be light up
3) a funny thing on multiplayer: if the game from one player has ended table is counting / displaying his points at the backglas the next player gets 1000 points tooi´ll try your release version now; thanks for your work Bord and Scott.
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
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September 28, 2018 at 3:28 pm #99719thanks again bord. makes sense a shooting gallery considering the subject of the table.
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September 28, 2018 at 3:33 pm #99721Thanks, @kds70. Must’ve missed a script update at some point. I’ll look into it.
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September 28, 2018 at 3:38 pm #99722@bord: by the way … this table looks amazing; those apron cards; lighnting wents over the playfield when targets going down and so on. Very good job.
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
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September 28, 2018 at 3:56 pm #99726Always love a Friday release. Thanks Updon, Scottacus and Bord!
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September 28, 2018 at 5:02 pm #99729Yeeees!Â
another classic EM pinball from the 70sÂ
Thanks bord and scottacus, much appreciated this great workÂYou need to login in order to like this post: click here
September 28, 2018 at 9:31 pm #99746Thanks Bord/Scottacus/Updon, appreciate these releases!
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September 29, 2018 at 9:19 am #99779There are many tables that the 1000 bonus light is lit on each new ball, even my Black Sheep Squadron which is a rom based game works the same way and videos I have watched show that, more then likely it is based on the advance bonus stepper unit when it gets reset it goes to position one which is 1000 so you do basically get 1000 points on every ball, there are a few tables around that this is the way it is. If you drained every ball with out hitting anything you would have 5000 at the end of the game, but yes the next player in multiplayer should get the points at the end of the ball that is a error
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September 29, 2018 at 12:05 pm #99791If found two small issues. Both related to the table sound. The bumpers and the rubberhits doesn’t match between the sample as the script. I expect there will be a 1000 point update ? But, until it does. Go to sound manager and rename.
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September 29, 2018 at 12:48 pm #99794Looks like a good one… thank you.  Â
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September 29, 2018 at 9:46 pm #99842Got a few fixes to submit tonight (thank @scottacus for fitting it into his weekend). Scoring fixes for multiplayer games, some sound fixes, flashing backglass lights, new POV.
There will be another update down the road with some visual tweaks but it isn’t high priority. I think this should address the big stuff. And if not…
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September 30, 2018 at 5:11 am #99878For me, i changed POV again (File below), see Top and Bottom Areas here …
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September 30, 2018 at 7:41 am #99887Sorry I missed the release of this table because I’ve been busy in the workshop putting the finishing touches on my Tropic Fun restoration.
When Bord sent me the table a few months ago I looked at the layout and didn’t think much of the game.  There aren’t many playfield elements so it’s a very open table but the steep slings really do a nice job at making it hard to trap balls and the center drain area is pretty wide.  After playing a few games I really came to like the table.
Great job on the lighting and graphics, the game has a cool theme  and you guys did a great job bringing it to vp.
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