This topic contains 9 replies, has 7 voices, and was last updated by  ImagineVP 2 months, 2 weeks ago.

Viewing 10 posts - 1 through 10 (of 10 total)
  • Author
    Posts
  • #126689
     ImagineVP 
    Participant

    Here’s my current build on my animated Medieval Madness backglass. This is about 50% done with much of the movement still in the testing phase. Yes, the cow and UFO will be in later builds as I progress to animate so much more in this awesome original Williams beauty. Thoughts? Ideas? Always love to hear input… good or bad.

    1 user thanked author for this post.
    #126695
     Herweh 
    Participant
    vipMemberContributor

    Wow, looking awesome.  :good:

    1 user thanked author for this post.
    #126697
     outhere 
    Participant
    MemberContributor

    That is going to be one sharp backglass…..
    Is it just going be animation running all the time or it’ll animate when you hit certain things in the game?

    #126699
     ImagineVP 
    Participant

    These are seamless looping videos for either in-game or attract mode. Interactivity would be very cool though. hmmmmm…

    #126712
     rgarriott 
    Participant
    Member

    Wow. That is very cool.

    #126714
     Clark Kent 
    Participant
    MemberContributor

    Really really really great! I wonder how you did that!? Nevertheless I hope it won’t be animated all the time while playing – this would be very much distracting. Every animation should be triggered by a certain target or mission on the playfield…

    #126738
     Shannon 
    Participant
    Member

    Super cool! I agree with the above comments about making the animations triggered. :good:

    #126746
     ImagineVP 
    Participant

    No triggering… Think of these used more as Attract Mode pieces if you think they would be too distracting while playing. For me, while I’m playing… I hardly look up from the playfield unless to watch a DMD animation. But in between games… I find myself staring at the backglass… even though I’ve seen these 100x. Especially Champion Pub and Medieval Madness… so much going on you just end up captivated.

    #126769
     STAT 
    Participant
    MemberContributor

    Man, that is awesome … reminds me a bit to my “Fish Tales 3D BG” … :good:

    Interactivity should be not a Problem, i think, like Trolls – when Trolls are there, or the Gate Animation …

    Hope, it doesnt down the Performance – but “at the Moment” i have no Troubles with the current and latest VPX :)

    #126783
     ImagineVP 
    Participant

    Speaking of Fish Tales… =)x

     

Viewing 10 posts - 1 through 10 (of 10 total)

You must be logged in to reply to this topic.

©2019 VPinBall.com

WP2FB Auto Publish Powered By : XYZScripts.com
Vpinball.com

Log in with your credentials

or    

Forgot your details?

Create Account