Avengers (Stern 2012) – WIP

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  • #53901
    Sliderpoint
    Participant
      @sliderpoint
      MemberContributor

      Started this conversion a while back.  It’s based on the PM5 from GTXJoe.  Nice job he did with so few resources to go from.

      It’s missing some lighting detail and spotlight details, but I just wanted to get all the objects in place.  It has the same lack of resource issues that Joe had, but it’s fully playable, but needs a lot of finishing (Hulk model anyone..?)

      It’s here for those that want to help finish it up. I know I asked CK to see what he could dig up and Diamonik from VPU was wanting to contribute.  Download and re-upload changes to this thread please (or link if the file gets too big to attach).

      -Mike

      3 users thanked author for this post.
      #53910
      Sliderpoint
      Participant
        @sliderpoint
        MemberContributor

        Here is a screenshot. oh and the flasher caps came from Diner, shhh don’t tell Flupper.

        dtss

        Attachments:
        4 users thanked author for this post.
        #53915
        CarnyPriest
        Participant
          @carnypriest
          Member

          Maybe combine efforts with Diamonik’s WIP?

          Avengers Stern VPX wip

           

          #53929
          Sliderpoint
          Participant
            @sliderpoint
            MemberContributor

            Maybe combine efforts with Diamonik’s WIP?

            Mine is quite a bit farther along than his, but he is going to combine his stuff to mine + more.  So… yeah we’re on it.

            -Mike

            #53932
            TNT2
            Participant
              @tnt2
              Member

              Very excited for this. Thanks Mike.  :good:

              #53943
              Sliderpoint
              Participant
                @sliderpoint
                MemberContributor

                So I must have been messing with physics.  I noticed the plunger is weak.  set release speed/mech strength to 130-140 should be good.

                Edit: also, if you don’t run the colorized Rom stuff, just take the ‘c’ off the ROM name in the script.

                #53946
                TNT2
                Participant
                  @tnt2
                  Member

                  Off to a good start. I noticed the ball was dropping quite fast and the slope was set to 7. I haven’t played the real table but I am thinking it should be in the 6.2-6.5 range?

                  I was having issues with the colorized ROM but the regular pro works fine for me.

                  #53947
                  Sliderpoint
                  Participant
                    @sliderpoint
                    MemberContributor

                    Yeah, there is clearly a mix-mash of different physics things going on and it plays pretty wonky.  Will give the lower slope a shot.

                    -Mike

                    #53948
                    randr
                    Keymaster
                      @randr
                      ModeratorMember

                      is there a wip demo somewhere? or am i miss understanding? This vP table always was hard to tell whats going on between playfield and sling plastics just hard to tell them apart in vp9/physmod versions

                      ********************************************************
                      Messing with the VPinball app and push notifications.
                      So if you haven't downloaded app yet what are you waiting for!?
                      for IOS and Android

                      ********************************************************

                      #53949
                      Sliderpoint
                      Participant
                        @sliderpoint
                        MemberContributor

                        File is attached to first post.

                        1 user thanked author for this post.
                        #53980
                        diemonik
                        Participant
                          @diemonik

                          I still say , Great work Mike , I been testing gameplay and lighting and hard to find good textures for this one , but I will send you my updates before posting for you approval … Thanks SliderPoint :yahoo:

                          #54010
                          Andypc
                          Participant
                            @andypc
                            Member

                            :yahoo: Great work so far. Feedback around the full screen settings / issues. I used the following setting, but they are far from perfect as if the Inclination is set to less than 3 Hulks head starts to disappear behind the back wall.

                            Inclination:  3, FoV: 30, Layback: 72, XY: 270, Xscale: 1.04, Yscale: 1.46, Zscale: 1, X offset 10, Y offset : 0, Z offset 40.

                            With these setting there is still a gap either side of the apron, but the back of the table is starting to go off screen. Also the plunger doesn’t seem to be correctly lined up.  Please fully test full screen as well a desktop before release. :good:

                            Also compared to the VP9 PM5 Version the back wall seems way to big in full screen and squashes the rest of the table.

                            #54014
                            Neofr45
                            Participant
                              @neofr45

                              very great job and look png for the tess cube visual :good:

                              #54047
                              robwaade
                              Participant
                                @robwaade
                                Member

                                :yahoo: looks awesome plays great :mail: plunger a little weak/strength. really good detail on the table :yahoo:

                                #54139
                                Neofr45
                                Participant
                                  @neofr45

                                  I will try to redo the playfield with more detail I will share here when I would finish  :mail:

                                  #54154
                                  Neofr45
                                  Participant
                                    @neofr45

                                    Hi Playfield finish, I hope you like it, it is top level detail and all the lights are redone, I also made the way for the Hawkeye ramp :good:  

                                    2 users thanked author for this post.
                                    #54161
                                    TNT2
                                    Participant
                                      @tnt2
                                      Member

                                      An LE/premium version would be great!

                                      #54177
                                      freneticamnesic
                                      Moderator
                                        @freneticamnesic
                                        vipModeratorMember

                                        Neat can’t wait

                                        Punch it!

                                        #54207
                                        Thalamus
                                        Moderator
                                          @thalamus
                                          ContributorMemberModerator

                                          Ran Laurent’ image through Nvidia Gameworks Upscaler. No work on my behalf, so all credits to Laurent if this looks any better.
                                          Unfortunately at work right now – so I can’t really try this out myself.

                                          Edit : Updated to latest version.

                                          #54212
                                          Neofr45
                                          Participant
                                            @neofr45

                                            Sorry I put a new version of the playfield, I forgot two lights
                                            The captain’s blucher and a light on the hawkeye passage
                                            :good:

                                            2 users thanked author for this post.
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