- This topic has 23 replies, 19 voices, and was last updated 3 years, 4 months ago by damdu71.
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October 1, 2020 at 2:19 pm #202836
https://vpinball.com/?post_type=cmdm_page&p=202833
Mostly visual update of Batman Forever MOD based on Bigus’s 1.4 version.
I want to thank Mike from Facebook if he reads for the amazing Playfield scans.
But at first i want to thank mfuegemann for the amazing VP9 table is the first place, becouse Batman Forever always were my 1. place Sega table. Thank you Deval for the VP9 to VPX convert. And of course a big thank bigus1 for the amazing mod versions, he fixed/reworked a lot of things many work he put in this table already!
So here is the changes:
-Brand new playfield scan
-Inserts reworks here and there
-New motor sound to batwing(thx to JP for the script implementation help).
-Modified lights (if you check the youtube videos you can see that mostly 2 types(or more) of lights on the Batman Forever machines, “Normal” (at least i call it normal) and “Nightmode” (maybe?) with Blue lights. Bigus version is blue so now there will be 2 style of lights version you can choose which color light you like more or you can play both this and his version.
-Batcave rock reworked/material/lights changed
-Wall screws changed to Primitive screws on slingshot area
Thats all, i’m sure its won’t be final but enough changes now for the 1.0 version.
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Total of 57 users thanked author for this post. Here are last 20 listed.
October 1, 2020 at 2:33 pm #202838Preview looks great. Thank you everyone, I’ve downloaded this table, but, haven’t really spent time on it yet. Seems it will be on this updated version
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October 1, 2020 at 3:00 pm #202841A Mod of Bigus Mod
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October 1, 2020 at 3:11 pm #202843Amazing update to a really fun table! Thanks for all the great work.
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October 1, 2020 at 3:14 pm #202845great look & feel! thx to all modders and batman fans involved! Nicole never looked better
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1 user thanked author for this post.
October 1, 2020 at 3:50 pm #202850Great Mod, thank you.
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October 1, 2020 at 6:27 pm #202883Waou !! Looks super nice! Thank you very very much :)
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October 1, 2020 at 7:09 pm #202887October 2, 2020 at 1:04 am #202933Super smooth gameplay, love it !
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October 2, 2020 at 4:09 am #202939Love trying this out. Thanks Sheltemke
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October 2, 2020 at 8:43 am #202963It is an awesome mod.
Because… I’m Batman!
KrakenByte Kraken
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1 user thanked author for this post.
October 2, 2020 at 9:21 am #202976Thanks for this great mod.
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October 2, 2020 at 9:25 am #202979Next to new tables, updating the ones I have with better graphics is something I really appreciate. Thanks for your hard work and sharing with the rest of us.
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October 2, 2020 at 9:42 am #202980Next to new tables, updating the ones I have with better graphics is something I really appreciate. Thanks for your hard work and sharing with the rest of us.
Thx my friend, however its not “hard” and not “work” its pure fun for me, and it’s nothing compared to the guys who build tables from scratch. I wish i’d have more free time to learn how to completely build a table, maybe if i change my work in the future. The biggest respect now for mfuegemann thats the real work, and Mike for Scanned the playfield for US in pieces :)
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2 users thanked author for this post.
October 2, 2020 at 1:02 pm #203003the left outlanes kick-back is pretty weak – the ball sometimes hardly makes it back – purpose, feature or “bug” (or my outworn cab?)?;-) thx!
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October 2, 2020 at 5:26 pm #203045I think i found my new favorite Batman Forever.
Thank you sheltemke.
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October 3, 2020 at 7:26 am #203099the left outlanes kick-back is pretty weak – the ball sometimes hardly makes it back – purpose, feature or “bug” (or my outworn cab?)?;-) thx!
set the mech strength of “laserKick” (Plunger) to 165 (from 150) gets some better results, but still sometimes theres a “double kick”, maybe theres a trigger that needs to ba adjusted as well…
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October 4, 2020 at 3:32 am #203210Very cool, Thanks for sharing. i didnt even knew this table :)
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October 4, 2020 at 11:44 am #203251Thanks a lot for sharing to all involved – it looks great!
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October 4, 2020 at 1:02 pm #203266Hello, Great looking table. When I try to launch the table however, it gets stalled on “Preparing Game Scripts” loading screen. The B2S pops up, but the playfield has yet to pop up. Anyone else having this issue?
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