- This topic has 3 replies, 2 voices, and was last updated 4 years ago by tberky.
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September 5, 2020 at 11:22 am #199721
I am having a beacon problem. I have 2 rotating beacon lights connected to a Sainsmart relay board and then to an Ledwiz. When I test them in ledblinky they work fine. However when they are activated in the game they only spin for a split second and never even light. I have disconnected one of them that didn’t make a difference. It is like they are not being triggered long enough but I can’t find the setting for that. It is driving me crazy any ideas would be appreciated.
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September 5, 2020 at 12:19 pm #199733I am having a beacon problem. I have 2 rotating beacon lights connected to a Sainsmart relay board and then to an Ledwiz. When I test them in ledblinky they work fine. However when they are activated in the game they only spin for a split second and never even light. I have disconnected one of them that didn’t make a difference. It is like they are not being triggered long enough but I can’t find the setting for that. It is driving me crazy any ideas would be appreciated.
Run medieval madness when the drawbridge is down then the beacon lights should stay running in till you put the ball in the castle
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September 5, 2020 at 2:19 pm #199750That is interesting they came on longer than any other tables they were on for maybe 2 seconds. Long enough for the lights to come on the other tables are only about half a second. Still not like they should be.
Thanks
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September 5, 2020 at 2:45 pm #199760 -
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