• This topic has 65 replies, 35 voices, and was last updated 1 week ago by JR.
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Viewing 20 posts - 41 through 60 (of 66 total)
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  • #182191
    vogliadicane
    Participant
    @vogliadicane
    Member

    What an awsome release. Thanks to this pro team. EM feeling at its best! :yes:

    #182615
    The Loafer
    Participant
    @theloafer
    Member

    So finally had a chance to try it out. Yep, ball is floaty for sure and is exactly how I would expect it to be.  These physics are fine tuned and locked in and it shows there were dozens of hours of playtesting.  As usual with VP, if you feel it’s a little slow for you, as Roth mentioned previously just raise the slope a bit and voila.

     

    Bug report:  when pressing the plunger via the button, sound is heard. But if using an analog input (like an xbox controller’s left trigger), it’s silent, no plunger sound effect is heard

    #182646
    Mark70
    Participant
    @mark70
    Member

    Bug report: when pressing the plunger via the button, sound is heard. But if using an analog input (like an xbox controller’s left trigger), it’s silent, no plunger sound effect is heard

    I believe this is the regular behaviour on every table.
    I also always hear the plunger sound only when using the button but not when using the analog plunger.
    I guess it is on purpose, because when using an analog plunger it makes it’s own mechanical sound.
    This could be the reason why, but of course I could be wrong :)

    #182657
    rothbauerw
    Moderator
    @rothbauerw
    ModeratorContributorMembervip

    Bug report: when pressing the plunger via the button, sound is heard. But if using an analog input (like an xbox controller’s left trigger), it’s silent, no plunger sound effect is heard

    I believe this is the regular behaviour on every table.

    I also always hear the plunger sound only when using the button but not when using the analog plunger.

    I guess it is on purpose, because when using an analog plunger it makes it’s own mechanical sound.

    This could be the reason why, but of course I could be wrong :)

    This is indeed the reason.

    Current Project: Perpetual updates of VPX physics.

    #182658
    The Loafer
    Participant
    @theloafer
    Member

    For VR, I run most of these on my dedicated VR PC which is not hooked to the pincab so I use an xbox one controller when playing VP in VR.  I’m surprised more people haven’t mentioned this before since I would think lot’s of desktop VP users have gotta be using a controller!  … and I’m surprised I’ve never noticed this before (that I can recall, I am old lol).

    Thanks for the response, this sure ain’t a deal breaker lol

    #183242
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    Another nice game
    These older games bring my DOF toys to life Sound box and bell

    Any chance you could add a DOF call out for drop target reset – I didn’t see one

    #183971
    remy
    Participant
    @remy

    thank you ! i have changed the slope to 4,5 to be faster.

    beautifull playfield ! i hope you can make a Ship mates soon ! :good:

    #183978
    bord
    Moderator
    @bord
    MembervipContributorModerator

    beautifull playfield ! i hope you can make a Ship mates soon ! :good:

    Hi remy, I passed off a pretty good Ship mates playfield image to loserman some time ago and I believe he has plans to build it.

    #184828
    remy
    Participant
    @remy

    Hello Bord, i love the work you and loserman have done especialy in EM tables.
    Thanks again for all the time you spent making beauty and realistics tables.

    #204811
    rothbauerw
    Moderator
    @rothbauerw
    ModeratorContributorMembervip

    Updated with new drop target physics.

    Current Project: Perpetual updates of VPX physics.

    9 users thanked author for this post.
    #204813
    JR
    Participant
    @jfr1
    Member

    C’mon.  Really?  I may never get to sleep tonight!!  Thanks @rothbauerw !!

    #204821
    Rajo Joey
    Participant
    @joey2001
    Member

    Thanks for the update of this beauty. :good:

    #204840
    3rdaxis
    Participant
    @3rdaxis
    MemberContributor

    Absolutely stunning brother, the lighting looks right on the money. And I am sure the physics are second to none. Can’t wait to try it out:)

    Wow just played a bunch of games and I was right. The physics are fantastic. They seem fine tuned and tested to a T.  Just perfect. And the sounds! Oh the sounds! Best ball rolling sound I’ve heard yet and all of the little impact noises, just splendid man. You guys just created my new favorite EM table. Now I have to try out VR!!!

    • This reply was modified 1 month, 1 week ago by 3rdaxis.
    #204852
    BrandonLaw
    Participant
    @brandonlaw
    Member

    Had a chance to buy this and passed on it, but excited to download and try!  This is why we have Vcabs :yahoo:   Thanks, brother.

    "Fuck this game. I love it."

    #205197
    rothbauerw
    Moderator
    @rothbauerw
    ModeratorContributorMembervip

    Sorry for the multiple updates.  @randr is going to accuse me of trying to boost my download numbers.

    Uploaded version 1.1a. – Fixed a bug on the new drop targets that allowed side hits to drop the target.

    Current Project: Perpetual updates of VPX physics.

    1 user thanked author for this post.
    #205265
    randr
    Keymaster
    @randr
    ModeratorMember

    Not surprised! 😛

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #205267
    arconovum
    Participant
    @nicholaschristopher
    MemberContributor

    lol @rothbauerw.. and thanks for the update.. as I already said looks fabuloso.

    #205290
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    I think that 3rdaxis said just about everything I had in mind within the first minute of playing. Absolutely awesome in every way !

    #205294
    Shannon
    Participant
    @shannon1
    Member

    Super proud to be included on this table….it truly is a masterpiece!

    #210708
    rothbauerw
    Moderator
    @rothbauerw
    ModeratorContributorMembervip

    Update:

    1.2 – Added a VR version with a bar VR room by @Rawd (from Eight Ball).   VR room and playfield glass can be toggled in the script and right magna save turns off the VR room in game if it’s enabled in the script.

    The original file can also be used for VR and has a backbox and fully working backglass.  However, it doesn’t have the lower cabinet or the VR room environment.  No changes have been made to the original table file.

    Big Shot VR

    Current Project: Perpetual updates of VPX physics.

    1 user thanked author for this post.
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