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Viewing 20 posts - 1 through 20 (of 99 total)
  • Author
    Posts
  • #83214
    Coindropper
    Participant
    @coindropper

    Black Rose VPX - Many thanks to all that provided resources, especially JayFoxRox for the scans he had available and to GTXjoe for providing a base table script to work with. Special thanks to Hauntfreaks for GI lighting, lighting touch ups, and his excellent work on the playfield cannon/lighting. - New Major Thanks to Dozer for adding his fantastic work! Hauntfreaks and Dozer helped get this table where it needed to be.

    This table is my first attempt at creating a table that isn't some form of conversion, so thank you to Flupper for the tutorial on ramps, Rothbauerw for the playfield redraw tutorial, and everyone for their encouragement and support.

    I am still working on the physics because they feel really off and I need to try and find a better resource for the large parrot plastic on the right of the playfield.

    Feel free to do any mods, use any resources, etc.

    Total of 40 users thanked author for this post. Here are last 20 listed.
    #83219
    randr
    Keymaster
    @randr
    ModeratorMember

    Thanks coindropper!

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #83221
    Manddrakke
    Participant
    @manddrakke

    I hope you try to improve certain aspects, one of them I think the physics.

    Continued good work.

    #83233
    gtxjoe
    Participant
    @gtxjoe
    Member

    Congrats on first table release!  Thanks for sharing

    #83234
    nFozzy
    Participant
    @nfozzy

    Sneak attack happens because the ball goes up the left ramp and back down the side ramp. Normal shots to the left ramp shouldn’t be hitting the side ramp trigger (GateSw72)

    1 user thanked author for this post.
    #83237
    Coindropper
    Participant
    @coindropper

    Thank you nFozzy, new version up with the correction and a few minor tweaks.

    #83242
    Ben Logan2
    Participant
    @benlogan2
    Member

    Can’t wait to play it. Sure looks nice, Coindropper!

    1 user thanked author for this post.
    #83243
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Thank you coindropper. Inspiring to see a build from you from the ground up. B-)

    1 user thanked author for this post.
    #83247
    Bluetooth
    Participant
    @bluetooth

    Thanks and congratulations for your first table !  :good:

    1 user thanked author for this post.
    #83250
    marie
    Participant
    @marie
    Member

    :good:   Nice start of the weekend!!! I know what I will be doing  :yahoo:

    #83251
    Pookamoondo
    Participant
    @pookamoondo

    I love how you did the lighting on this table, it looks great!

    #83269
    Kalavera3
    Participant
    @kalavera3
    Member

    Visually beautiful, great job, you chose a great table to start with. :good:

    1 user thanked author for this post.
    #83271
    Ben Logan2
    Participant
    @benlogan2
    Member

    Lighting by Haunt is superb. Thanks to gtxjoe for code.

    Inserts really pop!

    #83274
    Andypc
    Participant
    @andypc
    Member

    Thanks Coindropper, great table. I was getting bad jagged edges even with AA on round the flippers. Then I look at your POV settings.

    X- Scale should be set to 1 and Z- Scale used to get the table to fit the screen for the X axis. Field of View 30 and Layback 60 are normally a good start. It looks almost the same as you had it but with out the jagged edges ;-)

     

     

     

    #83291
    HauntFreaks
    Moderator
    @hauntfreaks
    vipContributorMember

    Thanks Coindropper, great table. I was getting bad jagged edges even with AA on round the flippers. Then I look at your POV settings.

    X- Scale should be set to 1 and Z- Scale used to get the table to fit the screen for the X axis. Field of View 30 and Layback 60 are normally a good start. It looks almost the same as you had it but with out the jagged edges ;-)

    those are my POV setting … I dont see the jaggies your talking about, can you post your POV so I can compare the difference…. I’ll go into the lower then “1” thing at another time…

    #83304
    Micronaut
    Participant
    @micronaut
    Member

    thanks coindropper,

    the table is very funny,

    the image and lighting is very good, :good:

    the physics is enough to make it pleasant to play,

    very good job

    1 user thanked author for this post.
    #83316
    Sven34
    Participant
    @sven34
    Member

    Thank you for Black Rose but the Table is WIP Status.

    #83327
    Mark70
    Participant
    @mark70
    Member

    Table looks awesome on the cab, the whole lighting looks superb.
    And even with unfinalized physics, it’s already fun to play.
    Thanks a lot for sharing all involved.

    1 user thanked author for this post.
    #83378
    Nemo
    Participant
    @nemo
    Member

    Thanks ! It was loads of fun playing this pin again, this was the obscure pin back in the day. Not many where sold over here in this region, but it sure was and is a fun pin to play !

     

    Thanks to ALL for another GREAT playable memory of mine  :yes:

    #83387
    N3roflint
    Participant
    @n3roflint
    Member

    Thanks Coindropper and everyone else involved. Very fun to play.

    .

Viewing 20 posts - 1 through 20 (of 99 total)
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