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Viewing 20 posts - 41 through 60 (of 78 total)
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  • #160485
    thunderman
    Participant
    @thunderman

    btw if need help finding images of any table let me know. obstructions, perspective can be fixed.

    “what I do have are a very particular set of skills, skills I have acquired over a very long career.

    Skills that make me a nightmare for people like you.”

    #161515
    Scotty VH
    Moderator
    @scottt
    ModeratorMember

    I just re-read this thread to see if I could understand what is needed.  If traces are OK, then I think I can provide both plastics.  I did the mainly clear one as a test. If this is acceptable, then I could do the main one as well.

    #161516
    Scotty VH
    Moderator
    @scottt
    ModeratorMember

    path917

    #161517
    Scotty VH
    Moderator
    @scottt
    ModeratorMember

    The shape of the main one is hard to detect from the images.  I attached two samples, A and B of what might be the shape.  32Assassin, if you have the shape of your primitive, I could also just fit my work to that.

    flowRoot1311            flowRoot1325

    #161520
    Scotty VH
    Moderator
    @scottt
    ModeratorMember

    Definitely not perfect, but would this fit?

    Cleanup

    #161521
    32assassin
    Participant
    @32assassin
    Member

    plastics have been made, I got the shape from the low quality image posted and used the puppet wrap in Photoshop to fix the images posted

    just need to put the finishing touches on the table

    BB

     

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    3 users thanked author for this post.
    #161524
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Nice looking preview 32a ! :good:

    #161528
    Pinbolt
    Participant
    @pinbolt
    Member

    Looks very good.

    #162709
    sheltemke
    Participant
    @sheltemke
    Member

    The screenshot looks amazing this will be a very fun table i’m sure. :whistle:

    #169987
    roccodimarco
    Participant
    @roccodimarco
    Member

    Hey 32, I figure you’re busy with some other projects. Any word on when this one is coming? I have checking daily for this one to drop!

    #169988
    sheltemke
    Participant
    @sheltemke
    Member

    Bone Busters and Stargate. So amazing choices.

    #188340
    arkadejohn
    Participant
    @arkadejohn

    ok, so welcome me, I have pm’d Thalamus recently to introduce myself. I thank all those who contributed over the years and have enjoyed the work and effort. My partial vp has been in the attic a few years and just recently blew the dust off and started trimming it. We uncovered our Bone Busters table getting ready for a refresh of rubber and updates, our very old house has been remodeled and there has been a ton of dust to clean off of the toys (grandkids and covid).

    I tinkered with vp/fp shortly after doing a bunch of mame & such. I (my wife as a gift to her) own a Bone Busters for about 20 years.  I stumbled across pinmame early on not realizing what it was and where it was going (puzzled look at the dmd’s, then the lightbulb flashed).

    I had previously written a 65xx disassembler to run down a crazy “enter your initials” bug that drove me nutz. dumping the roms and going over the code.

    anyway, maybe a little late or a little early (at least for me), i am willing to help advance this table if possible since we both still enjoy playing it, it is a fun table, always good at parties, and fast, strong flippers that can hit the glass and jump the rails, which we like, we would never part with it.

    My favorite story was telling a bunch of kids at my sons birthday party to bring quarters next time to play (jokingly), only to have a long line at the door the next day with pockets full of quarters, I panicked for a moment, opened the door and said, games are free, and I spent the rest of the day emptying the coin box since they loved feeding quarters even though i could flick the microswitch for them, something about that experience i guess (can I blame them).

    I am trying to familiarize myself with setups and tables existing but lack experience in the coding of recent but I am willing to try if I can help.

    I have noticed a few quarks in the table compared to the physical table but it does play awesome very much like the real table, I do have a working nudge board to help which it and many other tables require. I definitely have to have the volume up full as on the real table for the looping track, can never get it out of my head, it thumps (requires a few watts of juice, the hallway lights used to dim with the out-dated KT wiring in the house).

    Thanks for the previous releases and the current much improved vpx versions of the game. This was an awesome update, love playing it.

    2 users thanked author for this post.
    #193348
    sheltemke
    Participant
    @sheltemke
    Member

    May i ask any news on this WIP guys? ;-)

    #193797
    arkadejohn
    Participant
    @arkadejohn

    Hi, as far as any updates, I’ve been struggling through setups and tables trying to get a grasp on current setups. The majority of my systems are normally linux with pinball being the only exception.

    I cloned my pin machine to a second drive on my laptop (i7 quad) in hope of roughing into the table code. its hard to sit at a pin machine to do code. i doubt a vm would be helpful.

    I mostly offered any assistant on table (bb) specific questions to anyone if interested, my wiring on table needs updated, it plays but has bad grounds which need beefed up.

    so progress slow for me until i can become more proficient.

    my chromebook is near worthless for developement, its a glorified cellphone with a virtual linux.

    #193799
    Tom
    Participant
    @armyaviation
    MemberContributor

    I think he was referring to updates for bone busters

    #193818
    arkadejohn
    Participant
    @arkadejohn

    yes, understood.

    i wish to help out, was just venting start-up issues.

    the table plays great, just if there is anywhere i can provide art since i have the table.

    i noticed a few odd things in play, just happening at high ball speeds so hard to watch.

    thanks.

     

    #193885
    32assassin
    Participant
    @32assassin
    Member

    this table has been done  for some time  the  only thing is that

    I was trying to figure out the function for all the solenoids

    Gottlieb tables have double functions for their solenoids

    Solenoid # (ON) +  Light 13 (ON)  =  Function 1

    Solenoid # (ON) + Light 13 (OFF) = Function 2

     

    as you can see by my code

    https://pastebin.com/ciqkGwPA

    Solenoid 4-7-8   have not been identified

    the service manual has Sol 1-2-3 5-6 identified

    the only reference to Sol 7-8  are  Q1, Q2,  Q55, Q56 and Q53

    I know they are for the Backglass but I have no idea what they do

     

    if you have the table please do us all a favor and identify this functions so that the table can be released.

     

     

    see a table you like help me find the resources so that I can finish it
    https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

    1 user thanked author for this post.
    #193902
    CyclonePF
    Participant
    @cyclonepf

    Is any of the information from this page useful?

    https://pinside.com/pinball/forum/topic/help-needed-on-gottlieb-system80b-please

    The first post mentions that “solenoid 4 controls the skull flasher”. I have no idea what that means since I don’t know this game.

    Also, in the 2nd picture of the first post, there is a section of a schematic that shows the solenoid 4 and 7 signals in the bottom left corner. They seem to be used in the circuitry for the “left ball gate”, “right ball gate”, and “skull jaw relay” signals. I have no idea if that is of any help.

     

    #193906
    arkadejohn
    Participant
    @arkadejohn

    hey, first, awesome work on this table as well other stuff.

    it really does play very close to real table, yes, i have the table, and yes, i realize it’s done. i saw questions on art such as the green widget, upper right corner, yes it is plain green. i have been weeding thru forum trying to look for un-answered questions since only getting (re) started into this. also, hard to get on virtual system, xyl has the bug again and can’t stop playing (heh)

    as far as quarks, i saw a few things but even the real table had odd issues. many times pulling out the glass to dig out the ball. it  really flies on this table. swear the glass would break when the ball hits it.

    when i dumped the roms years ago, i was still using a kaypro (z80) and such. (i go back a good bit, i have original dr cpm manuals)

    grabbed your code, references to the solenoids, i misplaced the real manual (attic) but have pdf handy.

    as mentioned earlier, the table runs, but i minimize use since i need to update the wiring, audio goes nutz while playing. tarnished connectors. planning to refurbish soon.

    the machine i have is a latter model without skully, i didn’t know about at the time, i have been looking into adding at some point but challenging acquiring parts ($$$).

    i will try to dig into schematic to see where wires go, the table is in the hallway, accessible, i saw the skully connector if related. will try to ring out soon, i see another

    (cyclonepf) investigating as well. i grabbed a bunch of info on skully a while back, fairly simple operation, like audio taunts firing.

     

    #193909
    sheltemke
    Participant
    @sheltemke
    Member

    this table has been done for some time the only thing is that

    I was trying to figure out the function for all the solenoids

    Gottlieb tables have double functions for their solenoids

    Solenoid # (ON) + Light 13 (ON) = Function 1

    Solenoid # (ON) + Light 13 (OFF) = Function 2

    as you can see by my code

    https://pastebin.com/ciqkGwPA

    Solenoid 4-7-8 have not been identified

    the service manual has Sol 1-2-3 5-6 identified

    the only reference to Sol 7-8 are Q1, Q2, Q55, Q56 and Q53

    I know they are for the Backglass but I have no idea what they do

    if you have the table please do us all a favor and identify this functions so that the table can be released.

    Thank you so much for the info :)

Viewing 20 posts - 41 through 60 (of 78 total)
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