- This topic has 5 replies, 4 voices, and was last updated 3 years, 4 months ago by Wildman.
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November 26, 2020 at 5:32 am #212200
https://vpinball.com/VPBdownloads/bone-bustersgottlieb1989b2s/
New Hi Rez Scan.. no flashers because they were run off a auxiliary board not the rom so VP doesn’t see them.. and I didn’t want to fake them
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November 26, 2020 at 11:36 am #212272Thanks again …
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November 26, 2020 at 1:59 pm #212288you don’t need to fake them as every single bulb and the ID that triggers them has been identified
the two flashers are triggered by Sol 4 and Sol 7
The Proton Gun (Aux board) is just a generic sequential (chaser) circuit that is triggered by Lamp 15
I updated Chuckys dB2s, the only thing that needs to be fixed is the yellow generic blinking lights (yellow dot)
they need a dB2s generic blinking animation that turns off when Light 1 (Tilt Relay aka GI controller ) is triggered
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
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November 26, 2020 at 4:09 pm #212295hi yes i did not have time to do it32 assassin i am on a raspydarts project.
wildman on my version you have all the same laser animation, as said 32 assassin there are just the yellow dots to redo. If you want to take mine back, put on your super backglass and just finish the yellow dots.
https://vpinball.com/VPBdownloads/bone-busters-premier-1989-db2s-for-2-and-3-screen/
otherwise bravo great BG
PS: I tested your image quickly on my b2s it goes very well. if you want to take it for the entertainment, don’t be embarrassed.
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November 26, 2020 at 5:18 pm #212300you don’t need to fake them as every single bulb and the ID that triggers them has been identified
the two flashers are triggered by Sol 4 and Sol 7
The Proton Gun (Aux board) is just a generic sequential (chaser) circuit that is triggered by Lamp 15
I updated Chuckys dB2s, the only thing that needs to be fixed is the yellow generic blinking lights (yellow dot)
they need a dB2s generic blinking animation that turns off when Light 1 (Tilt Relay aka GI controller ) is triggered
just checked it out lol .. dont know how you found it ….dam gottlieb lol..
ok 32 i will use that and update it in 2 days.. THANK YOU
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November 27, 2020 at 5:13 am #212334UPDATED THE FLASHERS… Thanks to 32assassin for the info on the lights ?
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