Bounty Hunter (Gottlieb 1985)

Viewing 16 posts - 41 through 56 (of 56 total)
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  • #226607
    stargate66
    Participant
      @stargate66

      The best Gottlieb flippers redraw yet, truly awesome work Bord.

      BTW – Anyone else not getting the two bumpers to work with DOF? Slings and flipper solenoids work fine but my bumpers aren’t.

      #226620
      kds70
      Participant
        @kds70

        i think it´s DOF related. my bumpers / slings didn´t work too. Maybe arngrim may have a little look for it in dof-config tool.

        btw. i´m not sure about those solenoid calls i´ve found in a manual. slingsshots left / right are both using the same call. strange; same to the bumpers.

        let´s see …

        but this table is famous … thanks for this beauty @bord and all involved.

        VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

        • This reply was modified 4 years, 9 months ago by kds70.

        VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

        #226622
        HiRez00
        Participant
          @hirez00

          @bord, @arngrim, @kds

          Kds, Yeah, I am only getting (DOF) solenoid action from the flippers – slingshots, bumpers, etc are not responding via DOF.

          I think the DOF Config needs to be updated for this shiny, new, awesome version of the table. I would do it, but don’t have a clue how to modify the DOF settings in the DOF Config Tool.

          I am sure it will get updated sooner or later in a future update.

          This table is still really fun to play, regardless.

          Thanks all.

          #226623
          outhere
          Moderator
            @outhere

            @bord, @arngrim, @kds

            Kds, Yeah, I am only getting (DOF) solenoid action from the flippers – slingshots, bumpers, etc are not responding via DOF.
            I think the DOF Config needs to be updated for this shiny, new, awesome version of the table. I would do it, but don’t have a clue how to modify the DOF settings in the DOF Config Tool.
            I am sure it will get updated sooner or later in a future update.
            This table is still really fun to play, regardless.
            Thanks all.

            A beautiful job done on the table — Thank you bord
            DOF code needs to be added to the table

            #226625
            bord
            Moderator
              @bord

              @bord, @arngrim, @kds

              Kds, Yeah, I am only getting (DOF) solenoid action from the flippers – slingshots, bumpers, etc are not responding via DOF.

              I think the DOF Config needs to be updated for this shiny, new, awesome version of the table. I would do it, but don’t have a clue how to modify the DOF settings in the DOF Config Tool.

              I am sure it will get updated sooner or later in a future update.

              This table is still really fun to play, regardless.

              Thanks all.

              A beautiful job done on the table — Thank you bord

              DOF code needs to be added to the table

              Hmm. Slings should be getting called starting at line 2088. Bumpers at 2119. Anyone care to take a look and suggest a fix?

              #226661
              kds70
              Participant
                @kds70

                this works for example (right slingshot):

                Sub RightSlingShot_Slingshot
                vpmTimer.PulseSw 44
                DOF 102, DOFPulse
                RandomSoundSlingshotRight slingr
                RSling.Visible = 0
                RSling1.Visible = 1
                slingr.TransZ = -20
                RStep = 0
                RightSlingShot.TimerEnabled = 1
                End Sub

                the left slingshot gets

                Sub LeftSlingShot_Slingshot
                vpmTimer.PulseSw 44
                DOF 101, DOFPulse
                RandomSoundSlingshotLeft slingl
                LSling.Visible = 0
                LSling1.Visible = 1
                slingl.TransZ = -20
                LStep = 0
                LeftSlingShot.TimerEnabled = 1

                and the same for bumpers:

                bumper 1 will get: “DOF 103, DOFPulse” after vpmTimer.PulseSw 43 (it´s the scoring switch only i think).

                bumper 2 will get: “DOF 104, DOFPulse” after vpmTimer.PulseSw 43

                and it works for now.

                VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

                • This reply was modified 4 years, 9 months ago by kds70.
                • This reply was modified 4 years, 9 months ago by kds70.

                VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

                2 users thanked author for this post.
                #226678
                kds70
                Participant
                  @kds70

                  here, in this Bounty Hunter SSF script, are some more DOFPulse calls they come together with this vpmTimer.PulseSw calls.

                  https://github.com/sverrewl/vpxtable_scripts/blob/master/Bounty%20Hunter%20(Gottlieb%201985).vbs

                  I don´t know if this is the right way ´cause i can´t find any manual or schematics of bounty hunter. but it works.

                  VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

                  • This reply was modified 4 years, 9 months ago by kds70.

                  VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10

                  2 users thanked author for this post.
                  #226789
                  JR
                  Participant
                    @jfr1

                    Having a blast learning this game.  Great table bord!  And the coin-in and target rom sound effects may be meant to sound like gunshots, but are straight out of Lost in Space.  And the bass on this is really fun.  Had it cranked last night and my neighbor came over thinking my band was practicing!

                    #226828
                    Rajo Joey
                    Participant
                      @joey2001

                      I have not played the table yet. But when I read, that Bord made it and who else was involved, I know it’s great.
                      Add to that a new backglass from the Grandmaster Wildman.
                      This is perfect. :heart:

                      :yahoo: :yahoo: :yahoo: :yahoo: :yahoo:

                      #226834
                      evileman
                      Participant
                        @evileman

                        A real beauty :good: …. Thank you bord!

                        #226959
                        zimbakin
                        Participant
                          @zimbakin

                          If it’s a Bord table, it goes straight to the cab. No questions asked… it’s going to be good.
                          Incredible detail! Thanks Bord :good:

                          Never take advice from me,
                          you'll end up drunk.

                          Never take advice from me,
                          you'll end up drunk.

                          #227238
                          batch
                          Participant
                            @batch

                            Thanks again for this beauty !

                            I did this 16/9 backdrop for poor desktop users like me

                            • This reply was modified 4 years, 9 months ago by batch.
                            #227524
                            Retrogamer78
                            Participant
                              @retrogamer78

                              Thank You!!

                              #228014
                              Mark70
                              Participant
                                @mark70

                                Thank you Bord and all who helped or have been involved earlier!
                                The great look, sound and playability make you feel like you are playing a physical machine.
                                Now the table shows the potential it has.

                                I would also like to take this opportunity to thank Randr and the admins again for providing us THE place for Virtual Pinball!

                                #228147
                                rgarriott
                                Participant
                                  @rgarriott

                                  Great Job Bord.  You always make everything so nice and crisp.

                                  #228887
                                  Teahaus
                                  Participant
                                    @teahaus

                                    Amazing (as usual) and a really fun table!  Thanks to Bord and team…………

                                  Viewing 16 posts - 41 through 56 (of 56 total)

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