- This topic has 260 replies, 123 voices, and was last updated 5 years, 2 months ago by
Scrotey.
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December 22, 2019 at 4:13 pm #155336
Hi – ringmaster isnt registering hits…and the instructions say to do this:
“Ringmaster dont recognize hits? -Feature Adjustment 46 in the (home)rom to No (auto eddy boards)”
How do you do this please? I can’t figure it out…thx
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December 23, 2019 at 6:50 am #155402CV is a Williams WPC-95. You find out these things by searching ipdb.org – then you can find instructions on VPF or at least tips on how to get into the rom settings from the tutorial section. https://www.vpforums.org/index.php?app=tutorials&cat=8 – that is for number of balls, but, the procedure is more or less the same. Just in this case find feature 46 as mentioned.
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February 11, 2020 at 4:04 am #162717So, I completely uninstalled both Visual Pinball and VPinMAME, so no leftover scripts. I used the VPX 10.6 installer provided on this website that comes with VPM 3.2, so everything is up to date. I have b2s disabled. And I’m still having the flipper issue. I guess it’s just my PC because I’ve enabled and disabled so many other things and nothing has worked. Such is life for a lower end PC.
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April 3, 2020 at 9:42 pm #170401Amazing table. Thanks for everyone’s hard work on this.
Got a chance to upgrade my monitor to one with a higher refresh rate. Needless to say it does seem to have a positive impact on playing tables.
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April 4, 2020 at 5:46 am #170432So, I completely uninstalled both Visual Pinball and VPinMAME, so no leftover scripts. I used the VPX 10.6 installer provided on this website that comes with VPM 3.2, so everything is up to date. I have b2s disabled. And I’m still having the flipper issue. I guess it’s just my PC because I’ve enabled and disabled so many other things and nothing has worked. Such is life for a lower end PC.

Your Visual Pinball should be up to date. But, VPinmame isn’t – http://vpuniverse.com/forums/topic/4278-sambuild33-beta-thread/?do=findComment&comment=47089
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April 17, 2020 at 8:49 pm #173732When i download the 1.1rar. I extract then open it in vpx . Hit escape and the table is listed as 1.0 . Tried both 1.0 and 1.1 files and they both list as 1.0 on the table description when u hit escape in game.
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April 17, 2020 at 10:42 pm #173747When i download the 1.1rar. I extract then open it in vpx . Hit escape and the table is listed as 1.0 . Tried both 1.0 and 1.1 files and they both list as 1.0 on the table description when u hit escape in game.
Chances are the version number listed on hitting escape was just missed on the update. I would believe the 1.1 updated file name
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April 19, 2020 at 7:08 am #174120Beautiful table. Absolutely gorgeous. I had only had a couple issues: 1) The “three or four balls in the plunger” issue. It’s random. I have no idea why. 2) Every single shot off the plunger hits the left ramp, then head STDM and drains — unless you get lucky on the nudge and save the ball. Should this be happening every single time?
Absolutely Amazing table. Thanks for all the hard work on this. The comments below are just minor feedback on an otherwise great table.
I am having the same issue as reported above. I deleted the nvram, but still had additional balls appear in the plunger occasionally when it’s doing ball saves and auto firing the plunger. Then it loses track of the number of balls?
Also way to many shots from the plunger hit the post on the left of the ramp and go STDM. All auto fired balls from the plunger go SDTM, which make the problem above more apparent. I moved the rubber left and back a little which makes it a little better, but the post really needs adjusting, but they are all merged.
When changing the inclination of the table to between 2 – 7 the flasher effects look wrong with a horizontal line in places that does not look natural.
Hope these issues can be resolved in version 1.2
For Info I am using 10.6 Final and PinMame 3.2 Final
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June 16, 2020 at 5:40 pm #186544I have a problem with DirectB2S backglass. On the laptop I got B2S with tv + laptop, but on the cabinet I can’t.
Tried everything but somewhere I have some file left I can’t figure out what’s in
I’ll transfer everything to the cabinet, but it won’t work…
I did everything again with the script on my laptop and the TV works, but it won’t work on the cabinet
Please help
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June 29, 2020 at 1:16 pm #188808is there a reason for the distorted sound and crackle on this table. maybe i have a rom defect.? i have installed the full set from this forum
thanks
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June 29, 2020 at 2:40 pm #188863Distortion is often because you have the rom volume too loud. It is better to use the amps to increase the volume with. You might consider deleting the nvram etc. If that doesn’t resolve it.
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June 29, 2020 at 3:34 pm #188884Distortion is often because you have the rom volume too loud. It is better to use the amps to increase the volume with. You might consider deleting the nvram etc. If that doesn’t resolve it.
Many thanks my friend much appreciated all fixed
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September 1, 2020 at 2:31 pm #199039Crazy polished table, still one of my faves. Thanks so much for this.
Zheks
Zheks
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September 12, 2020 at 6:09 am #200707I know I’m late to the party, but just wanted to voice my gratitude for this table. It’s loads of fun to play, and has become the “show off” table to my family and friends. The lights, the sounds, the gameplay – everything is just amazing.
So, a very sincere “thank you” for this table.
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Cabinet Build:
- Computer: Intel i7 Processor, 16gb RAM, 512gb SSD, Nvidia 2060 Super
- Monitors: Playfield: 42" Spectre 4K / DMD: 17" Dell Monitor / Backglass: 32" Hitachi 1366x768
- Pinscape for Nudge, LedWIZ for lighting (strobe and flippers only, at the moment)------------------------------------------------------------
Cabinet Build:
- Computer: Intel i7 Processor, 16gb RAM, 512gb SSD, Nvidia 2060 Super
- Monitors: Playfield: 42" Spectre 4K / DMD: 17" Dell Monitor / Backglass: 32" Hitachi 1366x768
- Pinscape for Nudge, LedWIZ for lighting (strobe and flippers only, at the moment)You need to login in order to like this post: click here
September 20, 2020 at 12:40 pm #201650Hi , just tried this table and really beautifull.
But i read from people that the table plays perfect. But how perfect , most of the time after plunge i lose immediataly the ball?
Also the pointing light effects , can this be turned off. Somebody else already asked this question.
Hope we will see a 1.2 version.
Thx for this incredible table.
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September 28, 2020 at 3:28 am #202459I have an issue that can reproduce in many different systems so i assume it’s an issue with the table itself.
When you plunge the ball and you get a “skill shot”, the whole thing stutters/slowdowns for a few seconds.
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January 14, 2021 at 3:00 pm #219528Thanks a lot for this beautiful table!
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January 14, 2021 at 3:36 pm #219530Very Cool Thanks Knorr

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January 29, 2021 at 2:54 pm #221594Hello Knorr ,
Can you please check the plunging problem . 7 on 10 the ball drains .
problem is there when i plunge all the way . Or when auto plunge on saved ball .
Please can you check this one time .
thx
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1 user thanked author for this post.
February 23, 2021 at 7:11 pm #225869AWESOME TABLE DETAILS,
when the ball is locked for a multiball, the system doesn’t release the ball, it starts the search cycle and nothing also I nudge the table but nothing and I have to restart the table.
it’s only me? there is any solution, maybe another ROM????
waltiti
waltiti
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