This topic contains 125 replies, has 49 voices, and was last updated by  Mike da Spike 1 week, 5 days ago.

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  • Author
    Posts
  • #127218
     Blindpeser 
    Participant

    I like that table a lot, thank you very much!

    #127837
     Blindpeser 
    Participant

    I just recognized that the 2 ramp gates and the center gate are too loud and cause some sound issues. I think some sounds are overlapped. So I commented out all lines that include the sound “gate”. I also changed the volume factor for sound “RampEntrywGate” to 0.1 instead of 0.5. The issues are gone now.

    #147307
     Brew 
    Participant

    For some reason  I get bad frame drop when the ball gets hit back and forth quickly (especially near the top). I turned off most of the reflections, but with no improvements. Here are my video settings and my computer specs. Any suggestions would be helpful. there might be a handful of other tables that do this as well :unsure: … Table looks great by the way

    i5-9400F 2.9 GHz cpu

    16 DDR4 GB RAM

    RTX 2060 6GB

    1 TB 970 EVO Plus M.2 hard rive

     

     

     

    Video Settings

    #147317
     Jesperpark 
    Participant
    Member

    If I were you I would run exclusive full screen instead of windowed fullscreen.  It might give you the little boost you need to reduce the frame drop.

    Also the post processed anti aliasing I can’t remember what the best setting is to run.  But that may have some effect on the table stutter as well.

    1 user thanked author for this post.
    #147431
     fuzzel 
    Participant
    VP DEV

    For some reason  I get bad frame drop when the ball gets hit back and forth quickly (especially near the top). I turned off most of the reflections, but with no improvements. Here are my video settings and my computer specs. Any suggestions would be helpful. there might be a handful of other tables that do this as well :unsure: … Table looks great by the way

    i5-9400F 2.9 GHz cpu

    16 DDR4 GB RAM

    RTX 2060 6GB

    1 TB 970 EVO Plus M.2 hard rive

     

     

     

    Video Settings

    You can also disable ambient occlusion update in game and just enable the static AO option. The same goes for “Reflect dynamic elements on playfield”.

    1 user thanked author for this post.
    #147477
     Mike da Spike 
    Participant
    Member

    The same goes for “Reflect dynamic elements on playfield”.”

    To disable it or to enable it ?

Viewing 6 posts - 121 through 126 (of 126 total)

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