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September 25, 2020 at 6:48 pm #202237
https://vpinball.com/VPBdownloads/cuphead-pro-d-goblett-co-2020/
Welcome to Cuphead Pro … the “Perdition Edition.” All new game features and customizations. V3 has some fixes and a new b2s file. Read about them in the Changlog.
@Scottacus and @bord got to tinkering with Cuphead, seeing that a few improvements would have a big impact on the game play and fun factor. They shared it with me and Yowza! it was spiffy berries! I’m humbled by their interest in making this game better, and grateful for what they’ve done. I merely made some suggestions and updated some graphics.
The most notable changes are 2-ball multiball on your third entry to Perdition, flipper controlled rotating top lane lights, nfozzy physics, and your choice of flipper size (2″ flippers for greater challenge, 3″ flippers for kids and me). Pay attention to multiball and you’ll see a fun bonus addition.
There are also several script and scoring fixes, along with some nifty visual improvements. Check out the new center bumper that releases multiball!
NEW FEATURES WITH CUSTOMIZABLE OPTIONS:
-Music can be disabled in the script (line 45 MusicOn) to prevent errors from occurring during runtime for those who don’t have the music files
-Free Play can be enabled in the script (line 53 FreePlay)
-The table can automatically set the bonus at x2 for the last ball (line 57 LastBallDoubleBonus)
-The SOUL lights can be controlled by the flippers (line 60 ShiftControl)
-The SOUL lights lit can be kept from ball to ball (line 73 SoulLightReset)
-Flippers can be set to 2” or 3” (line 69 FlipperLength or ”A” key in game play)
-Mechanical plungers can make game sounds upon pull and release (line 78 PlungerSound)
-Music volume for the table can be controlled in the options menu (hold left flipper in standby mode to enter)This game is not distributed with the music.
This is a tribute to the game and its creators, StudioMDHR. Cuphead is a game that was designed to have music from the Fleischer Studios inspired videogame. I love everything about Cuphead and am not interested in a “swell battle” with StudioMDHR. If you want the full effect of the table, with the brilliant music of Kris Maddigan, buy or download the soundtrack and add the songs. A list of recommended songs, that coordinate with each “Boss,” is below.
It is built on @loserman76 ‘s EM chassis, with extra parts pulled from @borgdog ‘s stripped EM table. @bord coached me on creating PF meshes with the help of his video tutorials, @xenonph added music scripting and some sounds, @thalamus sweetened the SSF and audio. All of the above helped with scripting and ideas, along with cyberpez. My son, Max, was a consultant that made sure I remained true to the spirit of the game.
Since this is an original table layout, mods are not permitted. (Unless your Scottacus or bord).
NOTE: Distribution of this table or its related files on a computer, virtual pinball machine or storage device, which is SOLD as part of a commercial product, or sharing this file as part of “all in one” package installation via Mega (or similar sites) or via a file transfer process is not allowed.
Add music: Buy the soundtrack, or purchase 12 Cuphead songs you love, convert to .mp3 and rename them “CupMusic1.mp3” through “CupMusic10.mp3, CupAttract.mp3 and CupHighScore.mp3” then place in your Music folder. I recommend the songs that correspond to the 10 bosses on the playfield, “Die House” for attract mode, and “Funfair Fever” for high score.
Determine the length in milliseconds of each song using software like Audacity; this allows for looping the song if you good enough to play through an entire song. Change the last 6 digit number that corresponds to each song.
Ex: Case 1:PlayMusic”CupMusic2.mp3″:m02.enabled=true:m02.interval=230700
230700 milliseconds = 3 minutes 50 seconds 700 milliseconds.
3 x 60 seconds x 1000 = 180000, plus 50 x 1000 = 230000, plus 700 milliseconds = 230700
Here are the songs that correspond to the Bosses.
- Botanic Panic = The Root Pack
- Clip Joint Calamity = Ribby and Croaks
- Threatenin’ Zeppelin = Hilda Berg
- Floral Fury = Cagney Carnation
- Carnival Kerfuffle = Beppi the Clown
- Aviary Action = Wally Warbles
- Shootin and Lootin = Capt. Brineybeard
- High Seas Hijinks = Cala Maria
- Junkyard Jive = Dr. Kahl’s Robot
- Railroad Wrath = Phantom Express
Enjoy.
Zip file includes VPX, directb2s, and a couple of wheel logos for “Cuphead Pro”
Onevox
Onevox
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September 25, 2020 at 8:24 pm #202247Holy cow I can’t wait to try this out. Thank you to the new Holy trinity of VP lol
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September 25, 2020 at 8:25 pm #202248Congrats Onevox on a really swell table! Thanks for letting me mess around with the scripting and game rule set, it was a lot of fun working with you on this.
While Bord, Onevox and I were sending versions of the table around I took a look on thingiverse and found a cool Cuphead stl file that I 3D printed and painted gold. Bord made a name plate and decorations in Blender that I printed out and put this together with some scrap black walnut that I had laying around to create the “Cuphead Cup.”
To celebrate the release of this table I’m hosting a tournament here with the “Cuphead Cup trophy” plus bragging rights as the prize. Details can be found here:
https://vpinball.com/forums/topic/the-cuphead-cup-tournament/
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September 25, 2020 at 9:17 pm #202258You can obtain the soundtracks from archive.org , this is not an illegal site so these should be good.
https://archive.org/details/Cuphead_OST/Cuphead+OST+MP3/
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September 25, 2020 at 9:22 pm #202260Truly a magnificent creation, @rooster. The layout, art design and rules are so perfectly aligned.
This game is 3x the fun with the soundtrack so I highly recommend finding the music files. Looking forward to the tournament!
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September 25, 2020 at 10:25 pm #202265@rooster dude this is one of my most played tables on my cab, the fact that you’ve improved on it is AMAZING! Alway thought the flippers should cycle through the soul lights so I’m very happy to see youve implemented just that! Kudos to you for bringing to gem to all of us for free, fantastic job!
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September 25, 2020 at 11:39 pm #202269when I open this table, it starts giving an error in the first version of the cuphead table, and when I start the first without giving an error, this table starts to give an error … what can it be?
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September 25, 2020 at 11:56 pm #202270Amazing creation, thank you for sharing!
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September 26, 2020 at 12:06 am #202271Absolutely flawless! Fantastic multiball feature. So much fun, especially with the stunning 2″ flippers. I sense a bit conspiracy though, somehow I always seem to lose the red ball first, hmmm…
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September 26, 2020 at 12:26 am #202272Thanks, it’s awesome!!!
And remember: Don’t deal with the Devil!
KrakenByte Kraken
KrakenByte Kraken
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September 26, 2020 at 9:07 am #202291It’s already awesome but can you imagine how great it would be with a PuP Pack? (hint hint to you you fantastic PuP pack creators.)
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September 26, 2020 at 10:21 am #202293Thank you sooooo much. This table has been one of my favorites ever since it came out. Thanks You Thank You thank You !!!
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September 26, 2020 at 11:03 am #202295fantastic update to the previous table!!! thanks a lot
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September 26, 2020 at 11:29 am #202300Wow. Simply wow.
This is quite an enjoyable table. Looks awesome and is fun to play.Bally widebody - i5-4690 - 16Gb - Gigabyte Z97X-SLI-CF - Nvidia GTX1660Ti 6Gb - 256GbM.2 - 60Gb SSD (Win10Pro) - Samsung 49" 4K UHDR - 30" LG Backglass - 17" LCD dmd - iPad as topper - Ledwiz - Teensy - iPac32 - 8 Contactors - 5 Flashers - Gear - Shaker - Knocker - Addressable strips and matrix - 2 Strobes - RGB under cab - RGB buttons - 3-axis Tiltbob
Bally widebody - i5-4690 - 16Gb - Gigabyte Z97X-SLI-CF - Nvidia GTX1660Ti 6Gb - 256GbM.2 - 60Gb SSD (Win10Pro) - Samsung 49" 4K UHDR - 30" LG Backglass - 17" LCD dmd - iPad as topper - Ledwiz - Teensy - iPac32 - 8 Contactors - 5 Flashers - Gear - Shaker - Knocker - Addressable strips and matrix - 2 Strobes - RGB under cab - RGB buttons - 3-axis Tiltbob
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September 26, 2020 at 11:51 am #202308Thanks for the the great looking and playable table.
The music really completes the table.
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September 26, 2020 at 1:26 pm #202311How can something that was already in my top 10 go to being in there twice…this table is how:) Beautifully done yet again and what a wonder with the new level of play! This table caters to my exact ruleset I’m able to remember and work towards :) :)
Also…question: I purchased the soundtrack with the last rendition of the table and I think I just didn’t ask last go-around, but how can we get the soundtracks to repeat after they’ve finished through all of them and we still have balls in play?
"Fuck this game. I love it."
"Fuck this game. I love it."
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September 26, 2020 at 2:24 pm #202315Well, I guess I thought they did. When xenonoh added the music to the script, the millisecond count for each song is there to tell VPX when the song was done and to start a new song. That’s why that number… like 239500 needs to be close to the song length. I’ll take a look at it.
Onevox
Onevox
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September 26, 2020 at 2:44 pm #202316@brandonlaw gets through all the music and still has balls left? Hmph.
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September 26, 2020 at 2:54 pm #202317He just traps the ball, opens a beer and enjoys the music ;)
Happened for me too, one the long flipper version.
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September 26, 2020 at 4:05 pm #202324You are right on the money.
Now, to the 2″ flippers we go. Time to post some humbling scores.
I wouldn’t do this for just any table, ya know…
EDIT:
31220 first game ON THOSE BULLSHIT FLIPPERS. IT’S GOING TO BE A LONG EVENING. Thank my wife for restocking the beer.
"Fuck this game. I love it."
"Fuck this game. I love it."
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